securityos/node_modules/whatwg-encoding/README.md

51 lines
2.9 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

# Decode According to the WHATWG Encoding Standard
This package provides a thin layer on top of [iconv-lite](https://github.com/ashtuchkin/iconv-lite) which makes it expose some of the same primitives as the [Encoding Standard](https://encoding.spec.whatwg.org/).
```js
const whatwgEncoding = require("whatwg-encoding");
console.assert(whatwgEncoding.labelToName("latin1") === "windows-1252");
console.assert(whatwgEncoding.labelToName(" CYRILLic ") === "ISO-8859-5");
console.assert(whatwgEncoding.isSupported("IBM866") === true);
// Not supported by the Encoding Standard
console.assert(whatwgEncoding.isSupported("UTF-32") === false);
// In the Encoding Standard, but this package can't decode it
console.assert(whatwgEncoding.isSupported("x-mac-cyrillic") === false);
console.assert(whatwgEncoding.getBOMEncoding(new Uint8Array([0xFE, 0xFF])) === "UTF-16BE");
console.assert(whatwgEncoding.getBOMEncoding(new Uint8Array([0x48, 0x69])) === null);
console.assert(whatwgEncoding.decode(new Uint8Array([0x48, 0x69]), "UTF-8") === "Hi");
```
## API
- `decode(uint8Array, fallbackEncodingName)`: performs the [decode](https://encoding.spec.whatwg.org/#decode) algorithm (in which any BOM will override the passed fallback encoding), and returns the resulting string
- `labelToName(label)`: performs the [get an encoding](https://encoding.spec.whatwg.org/#concept-encoding-get) algorithm and returns the resulting encoding's name, or `null` for failure
- `isSupported(name)`: returns whether the encoding is one of [the encodings](https://encoding.spec.whatwg.org/#names-and-labels) of the Encoding Standard, _and_ is an encoding that this package can decode (via iconv-lite)
- `getBOMEncoding(uint8Array)`: sniffs the first 23 bytes of the supplied `Uint8Array`, returning one of the encoding names `"UTF-8"`, `"UTF-16LE"`, or `"UTF-16BE"` if the appropriate BOM is present, or `null` if no BOM is present
## Unsupported encodings
Since we rely on iconv-lite, we are limited to support only the encodings that they support. Currently we are missing support for:
- ISO-2022-JP
- ISO-8859-8-I
- replacement
- x-mac-cyrillic
- x-user-defined
Passing these encoding names will return `false` when calling `isSupported`, and passing any of the possible labels for these encodings to `labelToName` will return `null`.
## Credits
This package was originally based on the excellent work of [@nicolashenry](https://github.com/nicolashenry), [in jsdom](https://github.com/tmpvar/jsdom/blob/7ce11776ce161e8d5921a7a183585327400f786b/lib/jsdom/living/helpers/encoding.js). It has since been pulled out into this separate package.
## Alternatives
If you are looking for a JavaScript implementation of the Encoding Standard's `TextEncoder` and `TextDecoder` APIs, you'll want [@inexorabletash](https://github.com/inexorabletash)'s [text-encoding](https://github.com/inexorabletash/text-encoding) package. Node.js also has them [built-in](https://nodejs.org/dist/latest/docs/api/globals.html#globals_textdecoder).