mirror of https://github.com/gophish/gophish
193 lines
6.7 KiB
JavaScript
193 lines
6.7 KiB
JavaScript
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// The purpose of the `Content` object is to abstract away the data conversions
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// to and from raw content entities as strings. For example, you want to be able
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// to pass in a Javascript object and have it be automatically converted into a
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// JSON string if the `content-type` is set to a JSON-based media type.
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// Conversely, you want to be able to transparently get back a Javascript object
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// in the response if the `content-type` is a JSON-based media-type.
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// One limitation of the current implementation is that it [assumes the `charset` is UTF-8](https://github.com/spire-io/shred/issues/5).
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// The `Content` constructor takes an options object, which *must* have either a
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// `body` or `data` property and *may* have a `type` property indicating the
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// media type. If there is no `type` attribute, a default will be inferred.
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var Content = function(options) {
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this.body = options.body;
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this.data = options.data;
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this.type = options.type;
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};
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Content.prototype = {
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// Treat `toString()` as asking for the `content.body`. That is, the raw content entity.
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//
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// toString: function() { return this.body; }
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//
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// Commented out, but I've forgotten why. :/
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};
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// `Content` objects have the following attributes:
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Object.defineProperties(Content.prototype,{
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// - **type**. Typically accessed as `content.type`, reflects the `content-type`
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// header associated with the request or response. If not passed as an options
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// to the constructor or set explicitly, it will infer the type the `data`
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// attribute, if possible, and, failing that, will default to `text/plain`.
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type: {
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get: function() {
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if (this._type) {
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return this._type;
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} else {
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if (this._data) {
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switch(typeof this._data) {
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case "string": return "text/plain";
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case "object": return "application/json";
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}
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}
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}
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return "text/plain";
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},
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set: function(value) {
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this._type = value;
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return this;
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},
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enumerable: true
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},
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// - **data**. Typically accessed as `content.data`, reflects the content entity
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// converted into Javascript data. This can be a string, if the `type` is, say,
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// `text/plain`, but can also be a Javascript object. The conversion applied is
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// based on the `processor` attribute. The `data` attribute can also be set
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// directly, in which case the conversion will be done the other way, to infer
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// the `body` attribute.
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data: {
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get: function() {
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if (this._body) {
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return this.processor.parser(this._body);
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} else {
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return this._data;
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}
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},
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set: function(data) {
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if (this._body&&data) Errors.setDataWithBody(this);
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this._data = data;
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return this;
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},
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enumerable: true
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},
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// - **body**. Typically accessed as `content.body`, reflects the content entity
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// as a UTF-8 string. It is the mirror of the `data` attribute. If you set the
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// `data` attribute, the `body` attribute will be inferred and vice-versa. If
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// you attempt to set both, an exception is raised.
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body: {
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get: function() {
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if (this._data) {
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return this.processor.stringify(this._data);
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} else {
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return this._body.toString();
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}
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},
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set: function(body) {
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if (this._data&&body) Errors.setBodyWithData(this);
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this._body = body;
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return this;
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},
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enumerable: true
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},
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// - **processor**. The functions that will be used to convert to/from `data` and
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// `body` attributes. You can add processors. The two that are built-in are for
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// `text/plain`, which is basically an identity transformation and
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// `application/json` and other JSON-based media types (including custom media
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// types with `+json`). You can add your own processors. See below.
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processor: {
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get: function() {
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var processor = Content.processors[this.type];
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if (processor) {
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return processor;
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} else {
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// Return the first processor that matches any part of the
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// content type. ex: application/vnd.foobar.baz+json will match json.
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var main = this.type.split(";")[0];
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var parts = main.split(/\+|\//);
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for (var i=0, l=parts.length; i < l; i++) {
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processor = Content.processors[parts[i]]
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}
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return processor || {parser:identity,stringify:toString};
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}
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},
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enumerable: true
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},
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// - **length**. Typically accessed as `content.length`, returns the length in
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// bytes of the raw content entity.
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length: {
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get: function() {
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if (typeof Buffer !== 'undefined') {
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return Buffer.byteLength(this.body);
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}
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return this.body.length;
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}
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}
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});
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Content.processors = {};
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// The `registerProcessor` function allows you to add your own processors to
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// convert content entities. Each processor consists of a Javascript object with
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// two properties:
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// - **parser**. The function used to parse a raw content entity and convert it
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// into a Javascript data type.
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// - **stringify**. The function used to convert a Javascript data type into a
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// raw content entity.
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Content.registerProcessor = function(types,processor) {
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// You can pass an array of types that will trigger this processor, or just one.
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// We determine the array via duck-typing here.
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if (types.forEach) {
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types.forEach(function(type) {
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Content.processors[type] = processor;
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});
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} else {
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// If you didn't pass an array, we just use what you pass in.
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Content.processors[types] = processor;
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}
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};
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// Register the identity processor, which is used for text-based media types.
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var identity = function(x) { return x; }
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, toString = function(x) { return x.toString(); }
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Content.registerProcessor(
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["text/html","text/plain","text"],
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{ parser: identity, stringify: toString });
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// Register the JSON processor, which is used for JSON-based media types.
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Content.registerProcessor(
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["application/json; charset=utf-8","application/json","json"],
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{
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parser: function(string) {
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return JSON.parse(string);
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},
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stringify: function(data) {
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return JSON.stringify(data); }});
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var qs = require('querystring');
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// Register the post processor, which is used for JSON-based media types.
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Content.registerProcessor(
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["application/x-www-form-urlencoded"],
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{ parser : qs.parse, stringify : qs.stringify });
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// Error functions are defined separately here in an attempt to make the code
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// easier to read.
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var Errors = {
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setDataWithBody: function(object) {
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throw new Error("Attempt to set data attribute of a content object " +
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"when the body attributes was already set.");
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},
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setBodyWithData: function(object) {
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throw new Error("Attempt to set body attribute of a content object " +
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"when the data attributes was already set.");
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}
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}
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module.exports = Content;
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