149 lines
4.9 KiB
JavaScript
149 lines
4.9 KiB
JavaScript
/*
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* Copyright (c) 2018 Rafael da Silva Rocha.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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/**
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* @fileoverview Functions to serialize and deserialize UTF-8 strings.
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* @see https://github.com/rochars/utf8-buffer
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* @see https://encoding.spec.whatwg.org/#the-encoding
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* @see https://encoding.spec.whatwg.org/#utf-8-encoder
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*/
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/** @module utf8-buffer */
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/**
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* Read a string of UTF-8 characters from a byte buffer.
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* Invalid characters are replaced with 'REPLACEMENT CHARACTER' (U+FFFD).
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* @see https://encoding.spec.whatwg.org/#the-encoding
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* @see https://stackoverflow.com/a/34926911
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* @param {!Uint8Array|!Array<number>} buffer A byte buffer.
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* @param {number=} start The buffer index to start reading.
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* @param {?number=} end The buffer index to stop reading.
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* Assumes the buffer length if undefined.
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* @return {string}
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*/
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export function unpack(buffer, start=0, end=buffer.length) {
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/** @type {string} */
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let str = '';
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for(let index = start; index < end;) {
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/** @type {number} */
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let lowerBoundary = 0x80;
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/** @type {number} */
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let upperBoundary = 0xBF;
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/** @type {boolean} */
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let replace = false;
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/** @type {number} */
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let charCode = buffer[index++];
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if (charCode >= 0x00 && charCode <= 0x7F) {
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str += String.fromCharCode(charCode);
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} else {
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/** @type {number} */
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let count = 0;
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if (charCode >= 0xC2 && charCode <= 0xDF) {
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count = 1;
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} else if (charCode >= 0xE0 && charCode <= 0xEF ) {
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count = 2;
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if (buffer[index] === 0xE0) {
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lowerBoundary = 0xA0;
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}
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if (buffer[index] === 0xED) {
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upperBoundary = 0x9F;
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}
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} else if (charCode >= 0xF0 && charCode <= 0xF4 ) {
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count = 3;
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if (buffer[index] === 0xF0) {
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lowerBoundary = 0x90;
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}
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if (buffer[index] === 0xF4) {
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upperBoundary = 0x8F;
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}
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} else {
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replace = true;
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}
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charCode = charCode & (1 << (8 - count - 1)) - 1;
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for (let i = 0; i < count; i++) {
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if (buffer[index] < lowerBoundary || buffer[index] > upperBoundary) {
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replace = true;
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}
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charCode = (charCode << 6) | (buffer[index] & 0x3f);
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index++;
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}
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if (replace) {
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str += String.fromCharCode(0xFFFD);
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}
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else if (charCode <= 0xffff) {
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str += String.fromCharCode(charCode);
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} else {
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charCode -= 0x10000;
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str += String.fromCharCode(
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((charCode >> 10) & 0x3ff) + 0xd800,
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(charCode & 0x3ff) + 0xdc00);
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}
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}
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}
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return str;
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}
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/**
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* Write a string of UTF-8 characters to a byte buffer.
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* @see https://encoding.spec.whatwg.org/#utf-8-encoder
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* @param {string} str The string to pack.
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* @param {!Uint8Array|!Array<number>} buffer The buffer to pack the string to.
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* @param {number=} index The buffer index to start writing.
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* @return {number} The next index to write in the buffer.
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*/
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export function pack(str, buffer, index=0) {
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for (let i = 0, len = str.length; i < len; i++) {
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/** @type {number} */
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let codePoint = str.codePointAt(i);
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if (codePoint < 128) {
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buffer[index] = codePoint;
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index++;
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} else {
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/** @type {number} */
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let count = 0;
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/** @type {number} */
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let offset = 0;
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if (codePoint <= 0x07FF) {
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count = 1;
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offset = 0xC0;
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} else if(codePoint <= 0xFFFF) {
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count = 2;
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offset = 0xE0;
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} else if(codePoint <= 0x10FFFF) {
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count = 3;
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offset = 0xF0;
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i++;
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}
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buffer[index] = (codePoint >> (6 * count)) + offset;
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index++;
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while (count > 0) {
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buffer[index] = 0x80 | (codePoint >> (6 * (count - 1)) & 0x3F);
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index++;
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count--;
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}
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}
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}
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return index;
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}
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