securityos/node_modules/next/dist/server/utils.js

87 lines
3.1 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
0 && (module.exports = {
isBlockedPage: null,
cleanAmpPath: null,
debounce: null
});
function _export(target, all) {
for(var name in all)Object.defineProperty(target, name, {
enumerable: true,
get: all[name]
});
}
_export(exports, {
isBlockedPage: function() {
return isBlockedPage;
},
cleanAmpPath: function() {
return cleanAmpPath;
},
debounce: function() {
return debounce;
}
});
const _constants = require("../shared/lib/constants");
function isBlockedPage(page) {
return _constants.BLOCKED_PAGES.includes(page);
}
function cleanAmpPath(pathname) {
if (pathname.match(/\?amp=(y|yes|true|1)/)) {
pathname = pathname.replace(/\?amp=(y|yes|true|1)&?/, "?");
}
if (pathname.match(/&amp=(y|yes|true|1)/)) {
pathname = pathname.replace(/&amp=(y|yes|true|1)/, "");
}
pathname = pathname.replace(/\?$/, "");
return pathname;
}
function debounce(fn, ms, maxWait = Infinity) {
let timeoutId;
// The time the debouncing function was first called during this debounce queue.
let startTime = 0;
// The time the debouncing function was last called.
let lastCall = 0;
// The arguments and this context of the last call to the debouncing function.
let args, context;
// A helper used to that either invokes the debounced function, or
// reschedules the timer if a more recent call was made.
function run() {
const now = Date.now();
const diff = lastCall + ms - now;
// If the diff is non-positive, then we've waited at least `ms`
// milliseconds since the last call. Or if we've waited for longer than the
// max wait time, we must call the debounced function.
if (diff <= 0 || startTime + maxWait >= now) {
// It's important to clear the timeout id before invoking the debounced
// function, in case the function calls the debouncing function again.
timeoutId = undefined;
fn.apply(context, args);
} else {
// Else, a new call was made after the original timer was scheduled. We
// didn't clear the timeout (doing so is very slow), so now we need to
// reschedule the timer for the time difference.
timeoutId = setTimeout(run, diff);
}
}
return function(...passedArgs) {
// The arguments and this context of the most recent call are saved so the
// debounced function can be invoked with them later.
args = passedArgs;
context = this;
// Instead of constantly clearing and scheduling a timer, we record the
// time of the last call. If a second call comes in before the timer fires,
// then we'll reschedule in the run function. Doing this is considerably
// faster.
lastCall = Date.now();
// Only schedule a new timer if we're not currently waiting.
if (timeoutId === undefined) {
startTime = lastCall;
timeoutId = setTimeout(run, ms);
}
};
}
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