securityos/node_modules/framer-motion/dist/es/projection/styles/scale-box-shadow.mjs

36 lines
1.4 KiB
JavaScript

import { mix } from '../../utils/mix.mjs';
import { complex } from '../../value/types/complex/index.mjs';
const correctBoxShadow = {
correct: (latest, { treeScale, projectionDelta }) => {
const original = latest;
const shadow = complex.parse(latest);
// TODO: Doesn't support multiple shadows
if (shadow.length > 5)
return original;
const template = complex.createTransformer(latest);
const offset = typeof shadow[0] !== "number" ? 1 : 0;
// Calculate the overall context scale
const xScale = projectionDelta.x.scale * treeScale.x;
const yScale = projectionDelta.y.scale * treeScale.y;
shadow[0 + offset] /= xScale;
shadow[1 + offset] /= yScale;
/**
* Ideally we'd correct x and y scales individually, but because blur and
* spread apply to both we have to take a scale average and apply that instead.
* We could potentially improve the outcome of this by incorporating the ratio between
* the two scales.
*/
const averageScale = mix(xScale, yScale, 0.5);
// Blur
if (typeof shadow[2 + offset] === "number")
shadow[2 + offset] /= averageScale;
// Spread
if (typeof shadow[3 + offset] === "number")
shadow[3 + offset] /= averageScale;
return template(shadow);
},
};
export { correctBoxShadow };