securityos/node_modules/butterchurn-presets/presets/converted/martin + stahlregen - marti...

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{"version":2,"baseVals":{"rating":3,"gammaadj":1.98,"decay":0.5,"echo_zoom":1,"echo_alpha":0.5,"echo_orient":3,"wave_mode":1,"wave_dots":1,"wave_thick":1,"darken":1,"wave_a":0.001,"wave_scale":2.346,"wave_smoothing":0.45,"wave_mystery":0.08,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":1.459,"warpscale":2.007,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0,"wave_g":0.99,"ob_size":0,"ob_a":0.8,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0,"b2x":0.3,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"rad":0.04896,"tex_ang":1.00531,"tex_zoom":1.53117,"r":0.5,"g":1,"b":0.9,"r2":0.83,"g2":0.93,"b2":0.8,"a2":1,"border_b":0,"border_a":0},"init_eqs_eel":"","frame_eqs_eel":"xi = xi - dx*q22/200;\nyi = yi - dy*q23/200;\n\nlow = 0; \nhigh = 1;\n\nk0x = below(xi,low);\nk1x = above(xi,high);\nk0y = below(yi,low);\nk1y = above(yi,high);\n\ndx = k0x*1 + k1x*-1;\ndy = k0y*1 + k1y*-1;\n\n//xi = 0; yi = 0;\nx = xi;\ny = yi;\n\ntrel = time/2+q20;\n\nx = .5+sin(trel*2);\ny = .5+cos(trel*1.3 +q28/3);\n\na = q26/4+.2; \n//a = 1;"},{"baseVals":{"thickoutline":1,"x":0.4,"rad":2.36696,"tex_ang":3.45575,"tex_zoom":0.99305,"r":0.5,"b":1,"a":0.2,"r2":0.7,"g2":0.4,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"a2 =0;a = 0;\na = q24/2;"},{"baseVals":{"enabled":1,"x":0.503,"rad":0.03886,"tex_zoom":0.60986,"g":0.1,"a":0.9,"r2":1,"b2":1,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0},"init_eqs_eel":"","frame_eqs_eel":"x = rand(10)/10;\ny = rand(10)/10;\n\nr = rand(4)/3;\ng = rand(4)/3;\nb = rand(4)/3;\n\na = min(q21/2 ,.9);\nrad = a *a/3 ;\n"},{"baseVals":{"sides":63,"textured":1,"y":1,"rad":0.54822,"tex_zoom":0.49981,"g":1,"b":1,"r2":1,"b2":1,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"sep":120,"additive":1,"scaling":0.89152,"smoothing":0.82,"a":0.6,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t2 = t2 + bass_att;","point_eqs_eel":"k1 = (sample*100)%2;\nk2 = (sample*100)%4;\nxi = value1*k1 + xi*(1-k1);\nyi = value2*(1-k1) + yi*k1;\n\nx = .5 + xi;\ny = .5 + yi;\n\na = q22/8; \na = min(a,.2);"},{"baseVals":{"usedots":1,"thick":1,"scaling":0.89152,"smoothing":0.82,"a":0.1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm = time*.1;\nt1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);\nt2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);\nt3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);\n\ntic = min(time - tin,1);\ntin = time;\n\ntva = (tic*q1*.5);\ntvb = (tic*q2*.5);\ntvc = (tic*q3*.5);\n\nq1 = tva;\nq2 = tvb;\nq3 = tvc;\n\nsz = .5;\nlen = q4;\nt4 = len;","point_eqs_eel":"xi = rand(100)/100;\nyi = rand(100)/100;\n\nx = xi; y = yi;\n\na = q21/15;"},{"baseVals":{"thick":1,"scaling":0.89152,"smoothing":0.82,"r":0,"g":0.2,"b":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm = time*.1;\nt1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);\nt2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);\nt3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);\n\ntic = min(time - tin,1);\ntin = time;\n\ntva = (tic*q1*.5);\ntvb = (tic*q2*.5);\ntvc = (tic*q3*.5);\n\nq1 = tva;\nq2 = tvb;\nq3 = tvc;\n\nsz = .5;\nlen = 1;\nt4 = len;","point_eqs_eel":""},{"baseVals":{"spectrum":1,"usedots":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"","frame_eqs_eel":"dec_med = pow (0.9, 30/fps);\ndec_slow = pow (0.99, 30/fps);\nbeat = max (max (bass, mid), treb); \navg = avg*dec_slow + beat*(1-dec_slow);\nis_beat = above(beat, .5+avg+peak) * above (time, t0+.2);\nt0 = is_beat*time + (1-is_beat)*t0;\npeak = is_beat * beat + (1-is_beat)*peak*dec_med;\nindex = (index + is_beat) %4;\nindex2 = (index2 + is_beat*bnot(index))%4;\nindex3 = (index3 + is_beat*bnot(index)*bnot(index2))%3;\n\n\nq20 = avg;\nq21 = beat;\nq22 = max(peak,4);\nq23 = index;\nq24 = is_beat;\nq26 = max(bass + mid + treb,3);\n\ngo = go*dec_slow + (1-dec_slow) * equal(index2,2);\n\nmovez = movez + .1*(1+.3*q26)*30/fps * go;\nq30 = movez;\n\nk1 = is_beat*equal(index,0);\np1 = k1*(p1+1) + (1-k1)*p1;\np2 = dec_med * p2+ (1-dec_med)*p1;\np3 = dec_med * p3+ (1-dec_med)*p2;\nrott = p3*3.1416/2;\n\nq1 = cos(rott);\nq2 = sin(rott);\nq3 = -q2;\nq4 = q1;\n\n\nstr = str * dec_slow + (1-dec_slow) * index3;\nq27 = 4 - str;\n\ngrid = grid*(dec_med) + (1-dec_med)* equal(index2,2)*bnot(index);\nmv_a = grid * .6 *0;\n\nrot1 = dec_med * rot1 + (1-dec_med) * bnot(index2) ;\nq28 = rot1 ;\n\ncopy = copy * dec_slow + (1-dec_slow)*index3;\nq29 = .3*copy;\n\nwave_a = 0;","pixel_eqs_eel":"dx = 0.02*q28;\nrot = .04*q2;\nzoom = .96 + .1*sin(time/7);\n//zoom = 1.04;","warp":" shader_body { \n vec2 tmpvar_1;\n tmpvar_1 = ((uv * texsize.xy) * 0.08);\n vec3 tmpvar_2;\n tmpvar_2 = (texture (sampler_main, (uv - (\n ((sin(tmpvar_1) / cos(tmpvar_1)) * texsize.zw)\n * 3.0))).xyz + (vec3(dot (texture (sampler_noise_lq, \n ((((texsize.xy * texsize_noise_lq.zw).x * uv) * 0.02) + (0.1 * rand_frame).xy)\n ), vec4(0.32, 0.49, 0.29, 0.0))) / 30.0));\n vec4 tmpvar_3;\n tmpvar_3.w = 1.0;\n tmpvar_3.xyz = ((mix (tmpvar_2, \n (1.0 - tmpvar_2.zyx)\n , vec3(0.01, 0.01, 0.01)) - 0.03) - (0.2 * pow (\n (1.0 - rad)\n , 18.0)));\n ret = tmpvar_3.xyz;\n }","comp":"vec2 xlat_mutabledz;\nvec2 xlat_mutableuv3;\n shader_body { \n vec2 tmpvar_1;\n tmpvar_1.y = 0.0;\n tmpvar_1.x = texsize.z;\n vec2 tmpvar_2;\n tmpvar_2.x = 0.0;\n tmpvar_2.y = texsize.w;\n vec2 tmpvar_3;\n tmpvar_3.x = ((uv.x - 0.5) + 0.5);\n tmpvar_3.y = uv.y;\n xlat_mutabledz.x = dot ((texture (sampler_main, (tmpvar_3 + tmpvar_1)).xyz - texture (sampler_main, (tmpvar_3 - tmpvar_1)).xyz), vec3(0.32, 0.49, 0.29));\n xlat_mutabledz.y = dot ((texture (sampler_main, (tmpvar_3 + tmpvar_2)).xyz - texture (sampler_main, (tmpvar_3 - tmpvar_2)).xyz), vec3(0.32, 0.49, 0.29));\n xlat_mutableuv3 = ((0.4 * cos(\n (42.0 * uv3)\n )) + (64.0 * xlat_mutabledz));\n float tmpvar_4;\n tmpvar_4 = clamp ((0.01 / sqrt(\n dot (xlat_mutableuv3, xlat_mutableuv3)\n )), 0.0, 1.0);\n vec4 tmpvar_5;\n tmpvar_5.w = 1.0;\n tmpvar_5.xyz = (clamp ((\n (12.0 * ((texture (sampler_main, (tmpvar_3 + \n (0.2 * xlat_mutabledz)\n )).xyz - (q1 * xlat_mutabledz.y)) + 0.04))\n * \n (0.1 + max (vec3(0.0, 0.0, 0.0), ((\n (0.1 * vec3(tmpvar_4))\n + \n (0.9 * dot (vec3(tmpvar_4), vec3(0.32, 0.49, 0.29)))\n ) * 1.252262)))\n ), 0.0, 1.0) - 0.05);\n ret = tmpvar_5.xyz;\n }"}