securityos/node_modules/butterchurn-presets/presets/converted/Flexi - mindblob [shiny mix...

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{"version":2,"baseVals":{"rating":1,"gammaadj":1,"decay":1,"echo_zoom":1,"echo_alpha":0.5,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"wave_a":2.789,"wave_scale":0.292,"wave_smoothing":0,"wave_mystery":0.12,"modwavealphastart":1,"modwavealphaend":1,"warpanimspeed":0.01,"warpscale":100,"zoomexp":0.92178,"zoom":0.9901,"warp":0.01,"wave_g":0,"ob_size":0,"ob_r":0.2,"ob_a":0.1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"ib_a":1,"mv_x":64,"mv_y":48,"mv_l":0,"mv_b":0,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"rad":0.71426,"tex_ang":0.12566,"tex_zoom":1.51878,"a":0,"g2":0,"border_r":0.1,"border_g":0,"border_b":0,"border_a":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":1,"sides":100,"additive":1,"thickoutline":1,"x":0.43,"y":0.42,"rad":0.15799,"ang":0.1885,"tex_zoom":0.87865,"r":0,"g":1,"g2":0,"border_a":0},"init_eqs_eel":"","frame_eqs_eel":"x = q4;\ny = q8;"},{"baseVals":{"thickoutline":1,"x":1,"rad":3.0054,"tex_ang":0.12566,"tex_zoom":1.51878,"r":0,"g":1,"g2":0,"a2":1,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"thickoutline":1,"x":1,"rad":0.39872,"tex_ang":0.12566,"tex_zoom":1.51878,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"usedots":1,"scaling":2.44415,"smoothing":0,"a":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t1 = 0;\nv = 0.01;\nj = j + (bass)*0.01;\nj2 = j2 + (mid_att)*0.01;\nj3 = j3 + (treb_att)*0.01;\nt2 = j;\nt3 = j2;\nt4 = j3;\n//t5 = 0;\nk = k*0.99 + 10*mid/fps;\nt5 = -k;\n\ncl1 = cl1 + 0.002;\ncl1 = if(above(cl1,1),0,cl1);\ncl1 = if(below(cl1,0),1,cl1);\nt8 = cl1;\n\ncl2 = cl2 -1*q1;\ncl2 = if(above(cl2,1),0,cl2);\ncl2 = if(below(cl2,0),1,cl2);\nt7 = cl2;\n\ncl3 = cl3 +0.001;\ncl3 = if(above(cl3,1),0,cl3);\ncl3 = if(below(cl3,0),1,cl3);\nt6 = cl3;","point_eqs_eel":"xx = ((sample*0983624912364)%10000000+100)/10000000;\nyy = ((xx*1896575575)%10000000+100)/10000000;\nzz = ((yy*58652340875)%10000000+100)/10000000;\n\n\nd = sqrt(sqr(xx)+sqr(yy)+sqr(zz));\n\nzz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;\nxx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;\nyy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;\n\nv = 0.001;\n\nw = 1;// (sample*sin(time*0.3)*0.01-1);\nbb = d*d*0.5;\nn= 0.3;\ns1 = sin(sin(t2*w+bb)*n);\ns2 = sin(sin(t3*w+bb)*n);\ns3 = sin(sin(t4*w+bb)*n);\nc1 = cos(sin(t2*w+bb)*n);\nc2 = cos(sin(t3*w+bb)*n);\nc3 = cos(sin(t4*w+bb)*n);\n\nz = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;\nx1 = (c1*c2*xx + c1*s2*yy - s1*zz);\ny1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);\n\nzoom = .5*(1/(z+0.5));\nx = 0.5 + zoom*x1 + sin(time*0.1)*0;;\ny = 0.5 + zoom*y1 + cos(time*0.16801)*0;\n\npi3 = 3.1415*2*0.3333;\nt = z*2+t2*1;\nc=3;\n//r = sin(t)*c;\n\n//g = sin(t+pi3)*c;\n\n//b = sin(t-pi3)*c;\n\n\nr = if(above(r,1),1,r);\nr = if(below(r,0),0,r);\ng = if(above(g,1),1,g);\ng = if(below(g,0),0,g);\nb = if(above(b,1),1,b);\nb = if(below(b,0),0,b);\n\na = 0.4;"},{"baseVals":{"scaling":2.44415,"smoothing":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t8 = 1;","point_eqs_eel":"t8 = -t8;\ny = sample;\nx = 0.5 + t8*0.005;\n\npi3 = 3.1415*2*0.3333;\nt = time + sample*2;\nc=2;\n\nr = sin(t)*c;\ng = sin(t+pi3)*c;\n\nb = sin(t-pi3)*c;\n\n\nr = if(above(r,1),1,r);\nr = if(below(r,0),0,r);\ng = if(above(g,1),1,g);\ng = if(below(g,0),0,g);\nb = if(above(b,1),1,b);\nb = if(below(b,0),0,b);\n"},{"baseVals":{"thick":1,"additive":1,"scaling":100,"smoothing":0.6,"r":0,"g":0.4,"a":0.3,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t1 = q1;\nt2 = q2;\nt3 = q3;\nt4 = q4;\nt5 = q5;\nt6 = q6;\nt7 = q7;\nt8 = q8;","point_eqs_eel":"sample = 1-sample;\nxxx = xx;\nyyy = yy;\nxx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2\n+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;\n\nyy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6\n+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;\nd = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));\nx = xx + sample*(1-sample)*(value1-value2)*(yy-yyy)*d;\ny = yy - sample*(1-sample)*(value1-value2)*(xx-xxx)*d;"},{"baseVals":{"usedots":1,"scaling":2.44415,"smoothing":0,"r":0,"g":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t8 = 1;","point_eqs_eel":"t8 = -t8;\ny = (1+t8)*0.01;\nx = sample;"}],"init_eqs_eel":"x1 = 0.9;\ny1 = 0.5;\n\nx2 = 0.5; y2 = 0.5;\nx3 = 0.5; y3 = 0.5;\nx4 = 0.5; y4 = 0.5;","frame_eqs_eel":"decay = 1;\nxx1 = xx1*0.9 + (bass)*0.01;\nxx2 = xx2*0.9 + (treb)*0.01;\nyy1 = yy1*0.94 + (treb+bass)*0.0075;\n\nx1 = 0.5 + xx1-xx2;\ny1 = 0.5 + yy1;\n\n//x2 = 0;y2 = 0;x3 = 0;y3 = 0;x4 = 0;y4 = 0;\n\nspring = 18;\ngrav = 1;\nresist = 0.2;\nbounce = 0.9;\ndt = 0.0003;\n\nvx2 = vx2*(1-resist*dt) + dt*((x1+x3-2*x2)*spring);\nvy2 = vy2*(1-resist*dt) + dt*((y1+y3-2*y2)*spring-grav);\nvx3 = vx3*(1-resist*dt) + dt*((x2+x4-2*x3)*spring);\nvy3 = vy3*(1-resist*dt) + dt*((y2+y4-2*y3)*spring-grav);\nvx4 = vx4*(1-resist*dt) + dt*((x3-x4)*spring);\nvy4 = vy4*(1-resist*dt) + dt*((y3-y4)*spring-grav);\n\nx2 = x2 + vx2;\ny2 = y2 + vy2;\nx3 = x3 + vx3;\ny3 = y3 + vy3;\nx4 = x4 + vx4;\ny4 = y4 + vy4;\n\nvx2 = if(above(x2,0),vx2,abs(vx2)*bounce);\nvx2 = if(below(x2,1),vx2,-abs(vx2)*bounce);\nvx3 = if(above(x3,0),vx3,abs(vx3)*bounce);\nvx3 = if(below(x3,1),vx3,-abs(vx3)*bounce);\nvx4 = if(above(x4,0),vx4,abs(vx4)*bounce);\nvx4 = if(below(x4,1),vx4,-abs(vx4)*bounce);\n\nvy2 = if(above(y2,0),vy2,abs(vy2)*bounce);\nvy2 = if(below(y2,1),vy2,-abs(vy2)*bounce);\nvy3 = if(above(y3,0),vy3,abs(vy3)*bounce);\nvy3 = if(below(y3,1),vy3,-abs(vy3)*bounce);\nvy4 = if(above(y4,0),vy4,abs(vy4)*bounce);\nvy4 = if(below(y4,1),vy4,-abs(vy4)*bounce);\n\n\nq1 = x1;\nq2 = x2;\nq3 = x3;\nq4 = x4;\n\nq5 = y1;\nq6 = y2;\nq7 = y3;\nq8 = y4;\n\n\nzoom = 1.004;\n\nq6 = atan2(vx4,vy4);\nq5 = sqrt(vx4*vx4 + vy4*vy4);","pixel_eqs_eel":"dir = -q6*1 + asin(1)*1;\n\nb1 = 0.08; // distance\nm1 = q5*45;//-0.6 + q5*200; // size\nt1 = 0.5; // velocity\n\nxx = 0.5 + (q4-0.5)/aspectx;\nyy = 1-(0.5 + (q8-0.5)/aspecty);\n\n\nx1 = xx +cos(dir+1.5708)*b1;\ny1 = yy -sin(dir+1.5708)*b1;\n\nx2 = xx -cos(dir+1.5708)*b1;\ny2 = yy +sin(dir+1.5708)*b1;\n\nd1 = sqrt((x1-x)*(x1-x)+(y1-y)*(y1-y))-b1*2;\nsi1 = 1- 1/(1+pow(2,-d1*100));\n\nd2 = sqrt((x2-x)*(x2-x)+(y2-y)*(y2-y))-b1*2;\nsi2 = 1- 1/(1+pow(2,-d2*100));\n\nsi3 = -pow(q5,3)*00;\n\ndx = (si1*sin(y1-y)*m1*d1 - si2*sin(y2-y)*m1*d2 + si3*cos(dir)*t1)*2/aspectx;\ndy = (-si1*sin(x1-x)*m1*d1 + si2*sin(x2-x)*m1*d2 - si3*sin(dir)*t1)*2/aspecty;","warp":" shader_body { \n vec3 ret_1;\n vec2 tmpvar_2;\n tmpvar_2 = (texsize.zw * 8.0);\n vec2 tmpvar_3;\n tmpvar_3.x = (((texture (sampler_blur1, \n (uv + (vec2(1.0, 0.0) * tmpvar_2))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(1.0, 0.0) * tmpvar_2))\n ).xyz * scale1) + bias1)).x;\n tmpvar_3.y = (((texture (sampler_blur1, \n (uv + (vec2(0.0, 1.0) * tmpvar_2))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(0.0, 1.0) * tmpvar_2))\n ).xyz * scale1) + bias1)).x;\n vec2 tmpvar_4;\n tmpvar_4 = (uv - ((tmpvar_3 * texsize.zw) * 0.5));\n ret_1.x = texture (sampler_fw_main, tmpvar_4).x;\n ret_1.x = (ret_1.x + ((\n (ret_1.x - ((texture (sampler_blur3, tmpvar_4).xyz * scale3) + bias3).x)\n * 0.2) - 0.004));\n ret_1.y = ((texture (sampler_fw_main, uv_orig).y * 0.98) - 0.004);\n vec4 tmpvar_5;\n tmpvar_5.w = 1.0;\n tmpvar_5.xyz = ret_1;\n ret = tmpvar_5.xyz;\n }","comp":" shader_body { \n vec2 tmpvar_1;\n tmpvar_1 = (texsize.zw * 4.0);\n vec2 tmpvar_2;\n tmpvar_2.x = (((texture (sampler_blur1, \n (uv + (vec2(1.0, 0.0) * tmpvar_1))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(1.0, 0.0) * tmpvar_1))\n ).xyz * scale1) + bias1)).x;\n tmpvar_2.y = (((texture (sampler_blur1, \n (uv + (vec2(0.0, 1.0) * tmpvar_1))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(0.0, 1.0) * tmpvar_1))\n ).xyz * scale1) + bias1)).x;\n vec4 tmpvar_3;\n tmpvar_3.w = 1.0;\n tmpvar_3.xyz = mix ((vec3(0.0, 0.0, 1.0) * texture (sampler_main, uv).x), vec3(1.0, 0.0, 0.0), texture (sampler_main, (uv - tmpvar_2)).yyy);\n ret = tmpvar_3.xyz;\n }"}