1 line
4.0 KiB
JSON
1 line
4.0 KiB
JSON
{"version":2,"baseVals":{"rating":2,"gammaadj":1,"decay":0.997,"echo_zoom":0.997,"echo_orient":1,"wave_thick":1,"wave_brighten":0,"darken":1,"wave_a":0.001,"wave_scale":0.01,"wave_smoothing":0.27,"wave_mystery":-0.38,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpscale":1.331,"zoom":0.99951,"warp":0.01,"ob_size":0.5,"ob_r":0.01,"ib_size":0.26,"ib_r":1,"ib_g":1,"ib_b":1,"mv_x":64,"mv_y":48,"mv_l":0.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0},"shapes":[{"baseVals":{"sides":3,"rad":0.34,"ang":0.53,"r":0.56,"g":0.36,"r2":0.9,"border_r":0,"border_g":0,"border_b":0,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang = ang + time;"},{"baseVals":{"sides":3,"rad":0.41,"r":0,"g":0.8,"b":0.7,"g2":0.4,"b2":1,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang = ang - time*.333;"},{"baseVals":{"sides":3,"rad":0.21,"r":0.84,"r2":1,"g2":0.58,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang = ang + time*4;"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":1},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"x = .5 + (bass*.2)*sin(sample*2*(time*10*treb));\ny = .5 + (bass*.2)*cos(sample*2*(time*10*treb));\nr = 1 + .5*sin(sample*.10+(time*10*bass));\ng = 1 + .5*sin(sample*2+(time*50*treb));\nb = 1 + .5*sin(sample*5+(time*20*mid));\na = r;"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"tst = 10;","frame_eqs_eel":"warp = 0;\nbassspin = if(above(bass*.09,bassspin),bassspin+.002,bassspin-.002);\nbassspin = bassspin*above(bassspin,0);\nbassc = bassc+bassspin;\nq1 = bassc;\nq2 = frame%int(36+12*sin(time*.1));\ntst = if(equal(q2,1),10+int(rand(45)),tst);\nq3 = tst;\ndecay = .92;","pixel_eqs_eel":"zoom = zoom + (.03*(bass_att*bass_att))*rad;\nrot = rot + rad*(-2.5&(cos(time)*5))*.01;\nzoom = zoom+((treb_att*.01));","warp":" shader_body { \n vec4 tmpvar_1;\n tmpvar_1.w = 1.0;\n tmpvar_1.xyz = (texture (sampler_fw_main, uv).xyz - 0.04);\n ret = tmpvar_1.xyz;\n }","comp":" shader_body { \n vec3 ret_1;\n vec2 tmpvar_2;\n tmpvar_2 = (texsize.zw * 8.0);\n vec2 tmpvar_3;\n tmpvar_3.x = (((texture (sampler_blur1, \n (uv + (vec2(1.0, 0.0) * tmpvar_2))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(1.0, 0.0) * tmpvar_2))\n ).xyz * scale1) + bias1)).y;\n tmpvar_3.y = (((texture (sampler_blur1, \n (uv + (vec2(0.0, 1.0) * tmpvar_2))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(0.0, 1.0) * tmpvar_2))\n ).xyz * scale1) + bias1)).y;\n vec2 tmpvar_4;\n tmpvar_4 = (uv + (tmpvar_3 * 0.55));\n vec3 tmpvar_5;\n tmpvar_5 = mix (ret_1, (1.0 - ret_1), ((0.7 * \n ((texture (sampler_blur1, tmpvar_4).xyz * scale1) + bias1)\n ) + (0.2 * texture (sampler_main, uv).xyz)));\n vec3 tmpvar_6;\n tmpvar_6 = mix (tmpvar_5, ((\n (tmpvar_5 - (0.1 * ((texture (sampler_blur3, tmpvar_4).xyz * scale3) + bias3)))\n + \n (0.1 * ((texture (sampler_blur1, (\n (tmpvar_4 * 1.25)\n - 0.125)).xyz * scale1) + bias1))\n ) + (0.42 * texture (sampler_main, tmpvar_4).xyz)), vec3(0.25, 0.25, 0.25));\n vec3 x_7;\n x_7 = (tmpvar_6 - 0.5);\n ret_1 = (tmpvar_6 * clamp ((\n sqrt(dot (x_7, x_7))\n * 5.0), 0.0, 1.0));\n ret_1 = (vec3(dot (ret_1, vec3(0.32, 0.49, 0.29))) + 1.25);\n ret_1 = (ret_1 * (ret_1 * 0.45));\n ret_1 = (ret_1 * mix ((0.9 * ret_1), (\n (1.2 * ret_1)\n * \n ((((texture (sampler_blur3, uv).xyz * scale3) + bias3) - ((texture (sampler_blur1, uv).xyz * scale1) + bias1)) - (0.25 * ((texture (sampler_blur2, tmpvar_4).xyz * scale2) + bias2)))\n ), pow (hue_shader.zxy, ret_1)));\n ret_1 = (ret_1 + 0.02);\n ret_1 = (ret_1 * ret_1);\n ret_1 = (ret_1 * hue_shader.zxy);\n ret_1 = (ret_1 * (2.0 + max (treb_att, mid_att)));\n vec4 tmpvar_8;\n tmpvar_8.w = 1.0;\n tmpvar_8.xyz = ret_1;\n ret = tmpvar_8.xyz;\n }"} |