1 line
8.3 KiB
JSON
1 line
8.3 KiB
JSON
{"version":2,"baseVals":{"rating":0,"gammaadj":1.980001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":4,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken":1,"wave_a":0.001,"wave_scale":0.527429,"wave_smoothing":0.45,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":1.4595,"warpscale":2.0067,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0.8,"wave_g":0.49,"ob_size":0.015,"ob_b":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.4999,"mv_g":0.4999,"mv_b":0.4999,"mv_a":0,"b1ed":0.7},"shapes":[{"baseVals":{"rad":0.048958,"tex_ang":1.00531,"tex_zoom":1.531168,"r":0.5,"g":1,"b":0.9,"r2":0.83,"g2":0.93,"b2":0.8,"a2":1,"border_b":0,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"\ntrel = time/3;\n\nx = .5+sin(trel*2);\ny = .5+cos(trel*1.3);\n\n\n\n\nrad = .04;\na = .6; a2 = 0;"},{"baseVals":{"enabled":1,"sides":100,"thickoutline":1,"textured":1,"x":0.26,"y":0.2,"rad":0.393173,"tex_zoom":0.9355,"r":0,"g":0.55,"b":0.5,"a":0.7,"g2":0.4,"b2":0.4,"a2":0.7,"border_r":0.3,"border_g":0.7,"border_b":0.8,"border_a":0},"init_eqs_eel":"","frame_eqs_eel":"trig = q24;\n\ntextured = 1;\nadditive = q24;\nx0 = x0*bnot(trig) + trig*(.2+ rand(100)/200); \ny0 = y0*bnot(trig) + trig*(.2+ rand(100)/200); \n\n\nx0 = x0 + .1*q1*(3+q22)/fps;\ny0 = y0 + .1*q2*(3+q22)/fps;\n\nx0 = x0 - int(x0);\ny0 = y0 - int(y0);\n\nang = 4*q1+time;\nx = x0; y = y0;\nrad0 = rad0*bnot(trig) + trig*rand(100)/200;\nrad = rad0;\n\nr0 = bnot(trig)*r0 + trig * rand(10)/10;\nb0 = bnot(trig)*b0 + trig * rand(10)/10;\ng0 = bnot(trig)*g0 + trig * rand(10)/10;\n\nr0 =1; b0 = 1; g0 = 1;\nr = r0; b = b0; g = g0;\nr2 = r; b2 = n; g2 = g;"},{"baseVals":{"additive":1,"x":0.503,"rad":0.038857,"tex_zoom":0.609857,"g":0.1,"a":0.9,"r2":1,"b2":1,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"x = rand(50)/50;\ny = .5 - 0*rand(15)/200;\n\nr = .4;\ng = .6;\nb = 1;\nr2 = r;\ng2 = g;\nb2 = b;\n\na = min(q21/2 ,.9);\nrad = a * (.1+abs(x-.5))/2 ;"},{"baseVals":{"thickoutline":1,"textured":1,"x":0.26,"y":0.76,"rad":0.39478,"tex_zoom":0.499805,"g":1,"b":1,"r2":1,"b2":1,"a2":0.8,"border_r":0.2,"border_g":0.7,"border_b":0.5,"border_a":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tex_zoom = q27/2;"}],"waves":[{"baseVals":{"samples":282,"sep":20,"thick":1,"additive":1,"scaling":3.915805,"smoothing":0.1,"r":0.2,"g":0.3,"a":0.6,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"\nx = sample;\ny = value1 * rand(50)/100 * abs(sample-.5)+ .49;\n\na = q26/4 * (.2 + abs(sample-.5)); "},{"baseVals":{"usedots":1,"thick":1,"scaling":0.891519,"smoothing":0.82,"a":0.1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"xi = rand(100)/100;\nyi = rand(100)/100;\n\nx = xi; y = yi;\n\na = q21/15;"},{"baseVals":{"thick":1,"scaling":0.891519,"smoothing":0.82,"r":0,"g":0.2,"b":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"spectrum":1,"usedots":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"","frame_eqs_eel":"dec_med = pow (0.7, 30/fps);\ndec_slow = pow (0.99, 30/fps);\nbeat = max (max (bass, mid), treb); \navg = avg*dec_slow + beat*(1-dec_slow);\nis_beat = above(beat, .2+avg+peak) * above (time, t0+.2);\nt0 = is_beat*time + (1-is_beat)*t0;\npeak = is_beat * beat + (1-is_beat)*peak*dec_med;\nindex = (index + is_beat) %8;\nindex2 = (index2 + is_beat*bnot(index))%2;\n\nq20 = avg;\nq21 = beat;\nq22 = peak;\nq23 = index;\nq24 = is_beat;\nq26 = bass_att + mid_att + treb_att;\nq27 = index +1;\nq28 = index2;\n\n\nk1 = is_\nbeat*equal(index%2,0);\np1 = k1*(p1+1) + (1-k1)*p1;\np2 = dec_med * p2+ (1-dec_med)*p1;\nrott = p2 * 3.1416/4;\n\nq1 = cos(rott);\nq2 = sin(rott);\nq3 = -q2;\nq4 = q1;\n\nalt = alt * .2 + q26*.8;\nq26 = q26 - alt;\n\nstep = step + 100*max(q26-0.01,0) + q24 ;\nq30 = step;\n\np4 = dec_med*p4 + (1-dec_med)*q27;\nq31 = p4;\n\ntrig = q24;\ntrel = bnot(trig)*(trel + 1/fps);\nq6 = trel;\nmonitor = trel;","pixel_eqs_eel":"zoom = 1.1;","warp":" shader_body { \n vec2 uv_1;\n uv_1 = uv;\n vec2 rs_2;\n vec2 uv6_3;\n vec2 tmpvar_4;\n tmpvar_4 = ((uv_orig - 0.5) * aspect.xy);\n uv6_3 = tmpvar_4;\n vec4 theta_5;\n theta_5 = ((q1 * (\n (6.0 * q2)\n * \n sqrt(dot (tmpvar_4, tmpvar_4))\n )) + rand_frame);\n vec2 tmpvar_6;\n tmpvar_6 = clamp (((\n sin(theta_5)\n / \n cos(theta_5)\n ).xy * -(\n normalize((1.0/(tmpvar_4)))\n )), vec2(-8.0, -8.0), vec2(8.0, 8.0));\n rs_2 = tmpvar_6;\n if ((q28 == 1.0)) {\n rs_2 = (tmpvar_6 * cos((\n (tmpvar_4.yx * 3.0)\n * q27)));\n };\n uv_1 = (uv + (rs_2 / 20.0));\n vec2 tmpvar_7;\n tmpvar_7.x = rad;\n tmpvar_7.y = sqrt(dot (tmpvar_4, tmpvar_4));\n uv6_3 = (1.5 * tmpvar_7);\n vec4 tmpvar_8;\n tmpvar_8.w = 1.0;\n tmpvar_8.xyz = ((q24 * (\n ((texture (sampler_main, uv_1).xyz + (vec3((0.01 / \n sqrt(dot (uv6_3, uv6_3))\n )) * roam_cos.xyz)) * 0.98)\n - 0.02)) + ((1.0 - q24) * texture (sampler_main, (\n (uv_orig - 0.5)\n + 0.5)).xyz));\n ret = tmpvar_8.xyz;\n }","comp":"vec3 xlat_mutableneu;\nvec2 xlat_mutablers0;\nvec2 xlat_mutablerss;\nvec2 xlat_mutableuv2;\n shader_body { \n vec2 uv_1;\n vec3 ret1_2;\n vec3 dots_3;\n uv_1 = (uv - 0.5);\n uv_1 = (uv_1 * aspect.xy);\n float tmpvar_4;\n float tmpvar_5;\n tmpvar_5 = (min (abs(\n (uv_1.y / uv_1.x)\n ), 1.0) / max (abs(\n (uv_1.y / uv_1.x)\n ), 1.0));\n float tmpvar_6;\n tmpvar_6 = (tmpvar_5 * tmpvar_5);\n tmpvar_6 = (((\n ((((\n ((((-0.01213232 * tmpvar_6) + 0.05368138) * tmpvar_6) - 0.1173503)\n * tmpvar_6) + 0.1938925) * tmpvar_6) - 0.3326756)\n * tmpvar_6) + 0.9999793) * tmpvar_5);\n tmpvar_6 = (tmpvar_6 + (float(\n (abs((uv_1.y / uv_1.x)) > 1.0)\n ) * (\n (tmpvar_6 * -2.0)\n + 1.570796)));\n tmpvar_4 = (tmpvar_6 * sign((uv_1.y / uv_1.x)));\n if ((abs(uv_1.x) > (1e-08 * abs(uv_1.y)))) {\n if ((uv_1.x < 0.0)) {\n if ((uv_1.y >= 0.0)) {\n tmpvar_4 += 3.141593;\n } else {\n tmpvar_4 = (tmpvar_4 - 3.141593);\n };\n };\n } else {\n tmpvar_4 = (sign(uv_1.y) * 1.570796);\n };\n xlat_mutablers0.x = ((tmpvar_4 / 3.1416) * 2.0);\n xlat_mutablers0.y = (0.02 / sqrt(dot (uv_1, uv_1)));\n vec2 tmpvar_7;\n tmpvar_7.x = xlat_mutablers0.x;\n tmpvar_7.y = (xlat_mutablers0.y + time);\n xlat_mutablerss = (tmpvar_7 * mat2(0.7, -0.7, 0.7, 0.7));\n vec4 tmpvar_8;\n tmpvar_8 = vec4(greaterThanEqual ((texture (sampler_pw_noise_lq, \n (xlat_mutablerss / 32.0)\n ) - 0.7), vec4(0.0, 0.0, 0.0, 0.0)));\n vec2 tmpvar_9;\n tmpvar_9 = abs((fract(\n (xlat_mutablerss * 8.0)\n ) - 0.5));\n vec2 tmpvar_10;\n tmpvar_10.x = (xlat_mutablers0.x * 2.0);\n tmpvar_10.y = (xlat_mutablers0.y + (time / 2.0));\n xlat_mutablerss = (tmpvar_10 * mat2(0.7, -0.7, 0.7, 0.7));\n vec4 tmpvar_11;\n tmpvar_11 = vec4(greaterThanEqual ((texture (sampler_pw_noise_lq, \n (xlat_mutablerss / 32.0)\n ) - 0.7), vec4(0.0, 0.0, 0.0, 0.0)));\n vec2 tmpvar_12;\n tmpvar_12 = abs((fract(\n (xlat_mutablerss * 8.0)\n ) - 0.5));\n xlat_mutablerss = tmpvar_12;\n dots_3 = (vec3((clamp (\n (0.04 / sqrt(dot (tmpvar_9, tmpvar_9)))\n , 0.0, 1.0) * tmpvar_8.x)) + (clamp (\n (0.04 / sqrt(dot (tmpvar_12, tmpvar_12)))\n , 0.0, 1.0) * tmpvar_11.x));\n dots_3 = (dots_3 * clamp ((0.04 / \n abs(((0.01 / xlat_mutablers0.y) - q6))\n ), 0.0, 1.0));\n dots_3 = (dots_3 * (dots_3 * 2.0));\n xlat_mutableneu = (texture (sampler_main, (uv_1 + 0.5)).xyz + ((texture (sampler_blur1, \n (uv_1 + 0.5)\n ).xyz * scale1) + bias1));\n ret1_2 = max (vec3(0.0, 0.0, 0.0), xlat_mutableneu);\n xlat_mutableuv2.x = ((uv_1.x * -0.9999987) - (uv_1.y * 0.001592548));\n xlat_mutableuv2.y = ((uv_1.x * 0.001592548) + (uv_1.y * -0.9999987));\n xlat_mutableneu = (texture (sampler_main, (xlat_mutableuv2 + 0.5)).xyz + ((texture (sampler_blur1, \n (xlat_mutableuv2 + 0.5)\n ).xyz * scale1) + bias1));\n ret1_2 = max (ret1_2, xlat_mutableneu);\n xlat_mutableuv2.x = ((uv_1.x * 0.9999949) - (uv_1.y * -0.003185092));\n xlat_mutableuv2.y = ((uv_1.x * -0.003185092) + (uv_1.y * 0.9999949));\n xlat_mutableneu = (texture (sampler_main, (xlat_mutableuv2 + 0.5)).xyz + ((texture (sampler_blur1, \n (xlat_mutableuv2 + 0.5)\n ).xyz * scale1) + bias1));\n ret1_2 = max (ret1_2, xlat_mutableneu);\n vec4 tmpvar_13;\n tmpvar_13.w = 1.0;\n tmpvar_13.xyz = (ret1_2 + (dots_3 * (1.0 + ret1_2)));\n ret = tmpvar_13.xyz;\n }"} |