1 line
6.3 KiB
JSON
1 line
6.3 KiB
JSON
{"version":2,"baseVals":{"rating":0,"gammaadj":1.980001,"decay":0.5,"echo_zoom":0.999998,"echo_alpha":0.5,"echo_orient":3,"wave_mode":4,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken":1,"wave_a":0.001,"wave_scale":0.5274,"wave_smoothing":0.45,"modwavealphastart":0,"modwavealphaend":1.32,"warpanimspeed":1.4595,"warpscale":2.0067,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0.8,"wave_g":0.49,"ob_r":1,"ob_g":1,"ob_b":1,"ib_size":0.11,"mv_x":31.999994,"mv_y":19.200005,"mv_l":0,"mv_r":0.4999,"mv_g":0.4999,"mv_b":0.4999,"mv_a":0,"b1x":0.6999,"b1ed":0},"shapes":[{"baseVals":{"additive":1,"rad":0.048958,"tex_ang":1.00531,"tex_zoom":1.531168,"r":0,"g":1,"b":1,"r2":0.83,"g2":0.93,"b2":0.8,"border_b":0,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"\ntrel = time/3;\n\nx = .5+sin(trel*2);\ny = .5+cos(trel*1.3);\n\n\n\n\nrad = .1;\na = .8;"},{"baseVals":{"thickoutline":1,"textured":1,"x":0.26,"y":0.2,"rad":0.393173,"tex_zoom":0.9355,"r":0,"g":0.55,"b":0.5,"g2":0.4,"b2":0.4,"a2":0.07,"border_r":0.3,"border_g":0.7,"border_b":0.8,"border_a":0.4,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tex_zoom = q27;"},{"baseVals":{"sides":44,"x":0.503,"rad":0.038857,"tex_zoom":0.609857,"g":0.1,"a":0.9,"r2":1,"b2":1,"border_r":0.5,"border_g":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"x = rand(50)/50;\ny = .5;\n\nr = .4;\ng = .6;\nb = 1;\nr2 = r;\ng2 = g;\nb2 = b;\n\na2 = min(q21/2 ,1)/2;\n\na = 0;\n\nrad = a2 * (.1+abs(x-.5))/2 ;"},{"baseVals":{"thickoutline":1,"textured":1,"x":0.26,"y":0.76,"rad":0.39478,"tex_zoom":0.499805,"g":1,"b":1,"r2":1,"b2":1,"a2":0.8,"border_r":0.2,"border_g":0.7,"border_b":0.5,"border_a":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tex_zoom = q27/2;"}],"waves":[{"baseVals":{"samples":282,"sep":20,"thick":1,"additive":1,"scaling":7.858,"smoothing":0.1,"r":0.2,"g":0.3,"a":0.6,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t2 = t2 + bass_att;","point_eqs_eel":"\nx = sample;\ny = value1 * rand(50)/100 * abs(sample-.5)+ .478;\n\na = q26/4 * (.2 + abs(sample-.5)); "},{"baseVals":{"usedots":1,"thick":1,"scaling":0.891519,"smoothing":0.82,"a":0.1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm = time*.1;\nt1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);\nt2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);\nt3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);\n\ntic = min(time - tin,1);\ntin = time;\n\ntva = (tic*q1*.5);\ntvb = (tic*q2*.5);\ntvc = (tic*q3*.5);\n\nq1 = tva;\nq2 = tvb;\nq3 = tvc;\n\nsz = .5;\nlen = q4;\nt4 = len;","point_eqs_eel":"xi = rand(100)/100;\nyi = rand(100)/100;\n\nx = xi; y = yi;\n\na = q21/15;"},{"baseVals":{"thick":1,"scaling":0.891519,"smoothing":0.82,"r":0,"g":0.2,"b":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm = time*.1;\nt1 = t1*sin(tm*t4) + (1-t1)*sin(tm*t7);\nt2 = t2*sin(tm*t5) + (1-t2)*sin(tm*t8);\nt3 = t3*sin(tm*t6) + (1-t3)*sin(tm*1);\n\ntic = min(time - tin,1);\ntin = time;\n\ntva = (tic*q1*.5);\ntvb = (tic*q2*.5);\ntvc = (tic*q3*.5);\n\nq1 = tva;\nq2 = tvb;\nq3 = tvc;\n\nsz = .5;\nlen = 1;\nt4 = len;","point_eqs_eel":""},{"baseVals":{"spectrum":1,"usedots":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"","frame_eqs_eel":"dec_med = pow (0.7, 30/fps);\ndec_slow = pow (0.96, 30/fps);\nbeat = max (max (bass, mid), treb); \navg = avg*dec_slow + beat*(1-dec_slow);\nis_beat = above(beat, .2+avg+peak) * above (time, t0+.2);\nt0 = is_beat*time + (1-is_beat)*t0;\npeak = is_beat * beat + (1-is_beat)*peak*dec_med;\nindex = (index + is_beat) %8;\nindex2 = (index2 + is_beat*bnot(index))%4;\nindex3 = (index3 + is_beat*bnot(index)*bnot(index2))%3;\n\nq20 = avg;\nq21 = beat;\nq22 = peak;\nq23 = index;\nq24 = is_beat;\nq26 = bass_att + mid_att + treb_att ;\nq27 = index + 1;\nq28 = index2;\n\n\nk1 = is_beat*equal(index%2,0);\np1 = k1*(p1+1) + (1-k1)*p1;\np2 = dec_med * p2+ (1-dec_med)*p1;\nrott = p2 * 3.1416/2;\n\nq1 = cos(rott);\nq2 = sin(rott);\nq3 = -q2;\nq4 = q1;\n\n\nvol = vol*dec_slow + q26 * (1-dec_slow) + q24*q1;\nq10 = q27*q28;;\n\n\nmovex = movex + .03*30/fps;\nq29 = movex;\nmovez = movez + .07*30/fps;\nq30 = movez;\n\ncrawl = crawl + .001*(2+q22)*30/fps;\nq31 = crawl;\n\nq32 = 2 + sin(time/7);\nmonitor = index2;\n\nzoom = 1.0+.01*q1;\ndy = .005;\ndx = .0;\nwarp = 0;\nrot = .0;","pixel_eqs_eel":"","warp":" shader_body { \n vec2 uv_1;\n vec2 uv6_2;\n vec2 tmpvar_3;\n tmpvar_3 = ((uv - 0.5) * aspect.xy);\n float x_4;\n x_4 = (tmpvar_3.x * tmpvar_3.y);\n float tmpvar_5;\n tmpvar_5 = ((q10 * 24.0) * sqrt((x_4 * x_4)));\n uv_1 = (uv + (vec2(0.0, 0.01) * dot (\n ((texture (sampler_blur1, uv).xyz * scale1) + bias1)\n , vec3(0.32, 0.49, 0.29))));\n uv_1 = (uv_1 - (clamp (\n ((sin(tmpvar_5) / cos(tmpvar_5)) * normalize(tmpvar_3))\n , vec2(-2.0, -2.0), vec2(2.0, 2.0)) / 200.0));\n uv6_2 = (0.4 * sin((\n (uv_1 * 6.0)\n + \n (rand_frame * 16.0)\n .xy)));\n vec4 tmpvar_6;\n tmpvar_6.w = 1.0;\n tmpvar_6.xyz = (((\n (texture (sampler_main, uv_1).xyz - (((texture (sampler_blur2, \n fract(uv_1)\n ).xyz * scale2) + bias2) * 0.02))\n + \n (0.1 * (vec3((0.1 / sqrt(\n dot (uv6_2, uv6_2)\n ))) * (0.5 * (1.0 + roam_cos)).xyz))\n ) * 0.99) - 0.025);\n ret = tmpvar_6.xyz;\n }","comp":"vec2 xlat_mutabledz;\nvec2 xlat_mutableuv3;\n shader_body { \n vec2 tmpvar_1;\n tmpvar_1.y = 0.0;\n tmpvar_1.x = texsize.z;\n vec2 tmpvar_2;\n tmpvar_2.x = 0.0;\n tmpvar_2.y = texsize.w;\n vec2 tmpvar_3;\n tmpvar_3.x = ((uv.x - 0.5) + 0.5);\n tmpvar_3.y = uv.y;\n xlat_mutabledz.x = dot ((texture (sampler_main, (tmpvar_3 + tmpvar_1)).xyz - texture (sampler_main, (tmpvar_3 - tmpvar_1)).xyz), vec3(0.32, 0.49, 0.29));\n xlat_mutabledz.y = dot ((texture (sampler_main, (tmpvar_3 + tmpvar_2)).xyz - texture (sampler_main, (tmpvar_3 - tmpvar_2)).xyz), vec3(0.32, 0.49, 0.29));\n xlat_mutableuv3 = ((0.4 * cos(\n (42.0 * uv3)\n )) + (64.0 * xlat_mutabledz));\n float tmpvar_4;\n tmpvar_4 = clamp ((0.01 / sqrt(\n dot (xlat_mutableuv3, xlat_mutableuv3)\n )), 0.0, 1.0);\n vec4 tmpvar_5;\n tmpvar_5.w = 1.0;\n tmpvar_5.xyz = (clamp ((\n (12.0 * ((texture (sampler_main, (tmpvar_3 + \n (0.2 * xlat_mutabledz)\n )).xyz - (q1 * xlat_mutabledz.y)) + 0.04))\n * \n (0.1 + max (vec3(0.0, 0.0, 0.0), ((\n (0.1 * vec3(tmpvar_4))\n + \n (0.9 * dot (vec3(tmpvar_4), vec3(0.32, 0.49, 0.29)))\n ) * 1.252262)))\n ), 0.0, 1.0) - 0.05);\n ret = tmpvar_5.xyz;\n }"} |