securityos/node_modules/butterchurn-presets/presets/converted/Hexcollie - Cell division.json

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{"version":2,"baseVals":{"rating":2,"decay":0.97,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"wave_a":4.099998,"wave_scale":1.285751,"wave_smoothing":0.63,"modwavealphastart":0.71,"modwavealphaend":1.3,"wave_r":0.65,"wave_g":0.65,"wave_b":0.65,"ob_size":0.03,"ob_r":0.2,"mv_a":0},"shapes":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"usedots":1,"thick":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"it = it + 1;\n\na = equal(it%20,0);\na = 1;","point_eqs_eel":"x = int(rand(101))*.01;\ny = int(rand(101))*.01;"},{"baseVals":{"enabled":1,"sep":51,"additive":1,"scaling":1.32735,"smoothing":0.82,"b":3},"init_eqs_eel":"","frame_eqs_eel":"tm = int(rand(101))*.01*6.24;\ndt = int(rand(101))*.01;\n\n\nt1 = .5 + .5*sin(tm)*dt;\nt2 = .5 + .5*cos(tm)*dt;\n\nr = .5 + .5*sin(time*1.132);\ng = .5 + .5*sin(time*1.121);\nb = .5 + .5*sin(time*1.187);","point_eqs_eel":"sp = int(sample*4);\nsw = equal(it%2,0);\nit = if(equal(sample,0),0,it + 1);\n\nmod = bass;\n\nax = t1 + sin(sample*6.28)*mod*.1;\nay = t2 + cos(sample*6.28)*mod*.1;\nbx = t1 + sin(sample*6.28)*mod*.005;\nby = t2 + cos(sample*6.28)*mod*.005;\n\nx = if(sw,bx,ax);\ny = if(sw,by,ay);\n\na = if(sw,equal(int(rand(7)),0)*.1,0);\n\na = sw*.2;"},{"baseVals":{"enabled":1,"sep":51,"thick":1,"additive":1,"scaling":1.32735,"smoothing":0.82,"b":3},"init_eqs_eel":"","frame_eqs_eel":"tm = int(rand(101))*.01*6.24;\ndt = int(rand(101))*.01;\n\n\nt1 = .5 + .5*sin(tm)*dt;\nt2 = .5 + .5*cos(tm)*dt;\n\nr = .5 + .5*sin(time*1.132);\ng = .5 + .5*sin(time*1.121);\nb = .5 + .5*sin(time*1.187);","point_eqs_eel":"sp = int(sample*4);\nsw = equal(it%2,0);\nit = if(equal(sample,0),0,it + 1);\n\nmod = treb;\n\nax = t1 + sin(sample*6.28)*mod*.1;\nay = t2 + cos(sample*6.28)*mod*.1;\nbx = t1 + sin(sample*6.28)*mod*.005;\nby = t2 + cos(sample*6.28)*mod*.005;\n\nx = if(sw,bx,ax);\ny = if(sw,by,ay);\n\na = if(sw,equal(int(rand(7)),0)*.1,0);\n\na = sw*.2;"},{"baseVals":{"enabled":1,"sep":51,"thick":1,"additive":1,"scaling":1.32735,"smoothing":0.82,"b":3},"init_eqs_eel":"","frame_eqs_eel":"tm = int(rand(101))*.01*6.24;\ndt = int(rand(101))*.01;\n\nt1 = .5 + .5*sin(tm)*dt;\nt2 = .5 + .5*cos(tm)*dt;\n\nr = .5 + .5*sin(time*1.132);\ng = .5 + .5*sin(time*1.121);\nb = .5 + .5*sin(time*1.187);","point_eqs_eel":"sp = int(sample*4);\nsw = equal(it%2,0);\nit = if(equal(sample,0),0,it + 1);\n\nax = t1 + sin(sample*6.28)*mid*.1;\nay = t2 + cos(sample*6.28)*mid*.1;\nbx = t1 + sin(sample*6.28)*mid*.005;\nby = t2 + cos(sample*6.28)*mid*.005;\n\nx = if(sw,bx,ax);\ny = if(sw,by,ay);\n\na = if(sw,equal(int(rand(7)),0)*.1,0);\n\na = sw*.2"}],"init_eqs_eel":"colorcounter = 1;\ncounter1 = 0;\ncounter2 = 1;\ncdelay1 = 0;\ncdelay2 = 0;\nrx = .5;\nry = .5;\nxm = 0;\nym =0;\norx = .5;\nory = .5;\nwave_x = .5;\nwave_y = .5;\noldx = int(rand(100))*.01;\noldy = int(rand(100))*.01;","frame_eqs_eel":"warp = 0;\ncounter1 = if(equal(counter2,1),if(equal(counter1,1),0,counter1+.05),1);\ncounter2 = if(equal(counter1,1),if(equal(counter2,1),0,counter2+.05),1);\ncdelay1 = if(equal(cdelay2,1),1,if(equal(colorcounter%2,1),if(equal(counter1,1),2 ,0), if(equal(counter2,1),2,0)));\ncdelay2 = if(equal(cdelay1,2),1,0);\ncolorcounter = if(above(colorcounter,7),0,if(equal(cdelay1,1),colorcounter+1,colorcounter));\noldx = if(equal(colorcounter%2,1),if(equal(counter1,.95),rx,oldx),if(equal(counter2,.95),rx,oldx));\noldy = if(equal(colorcounter%2,1),if(equal(counter1,.95),ry,oldy),if(equal(counter2,.95),ry,oldy));\nrx = if(equal(cdelay1,1),int(rand(100))*.01,rx);\nry = if(equal(cdelay1,1),int(rand(100))*.01,ry);\nxm = if(equal(cdelay1,1),(rx - oldx)*.05,xm);\nym = if(equal(cdelay1,1),(ry - oldy)*.05,ym);\nmonitor = colorcounter;\nwave_r = bass*.4;\nwave_g = treb*.4;\nwave_b = mid*.4;\nwave_a = bass;\nwave_mystery = -.5+bass*.1;\nwave_x = rx - (if(equal(colorcounter%2,1),abs(counter1-1)*(xm*20),abs(counter2-1)*(xm*20)));\nwave_y = ry - (if(equal(colorcounter%2,1),abs(counter1-1)*(ym*20),abs(counter2-1)*(ym*20)));\nzoom = .995;","pixel_eqs_eel":"","warp":"","comp":" shader_body { \n vec3 orig_1;\n vec3 ret_2;\n float tmpvar_3;\n tmpvar_3 = fract(((\n (ang / 6.28)\n * 9.0) + (time * 0.05)));\n vec2 tmpvar_4;\n tmpvar_4.x = cos(tmpvar_3);\n tmpvar_4.y = sin(tmpvar_3);\n vec4 tmpvar_5;\n tmpvar_5 = texture (sampler_main, (0.5 + ((1.75 * \n (rad * rad)\n ) * tmpvar_4)));\n ret_2 = tmpvar_5.xyz;\n orig_1 = ret_2;\n ret_2.yz = vec2(dot (tmpvar_5.xyz, vec3(0.32, 0.49, 0.29)));\n ret_2.x = orig_1.x;\n ret_2 = (-0.3 + (1.6 * ret_2));\n vec4 tmpvar_6;\n tmpvar_6.w = 1.0;\n tmpvar_6.xyz = ret_2;\n ret = tmpvar_6.xyz;\n }"}