1 line
10 KiB
JSON
1 line
10 KiB
JSON
{"version":2,"baseVals":{"rating":5,"gammaadj":1,"decay":1,"echo_zoom":1,"echo_orient":2,"wave_mode":1,"wave_thick":1,"wave_brighten":0,"wave_a":0.004,"wave_scale":0.01,"wave_smoothing":0,"wave_mystery":-0.44,"modwavealphastart":1,"modwavealphaend":1,"warpscale":1.331,"zoom":0.99951,"warp":0.01,"wave_y":0.04,"ob_size":0,"ob_r":0.01,"ob_a":1,"ib_size":0.005,"ib_g":0,"ib_b":0,"ib_a":1,"mv_x":0,"mv_y":0,"mv_l":1,"mv_g":0.91,"mv_b":0.71,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"sides":12,"additive":1,"num_inst":2,"x":0.49,"rad":0.09902,"tex_zoom":4.36077,"r":0,"b":1,"g2":0,"border_a":0},"init_eqs_eel":"","frame_eqs_eel":"x = int(rand(1000))/1000;\ny = int(rand(1000))/1000;\nang = int(rand(150))/100;"},{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"x":0.7,"y":0.3,"rad":0.18348,"ang":2.45044,"tex_zoom":0.74934,"g":0.1,"b":0.1,"r2":1,"g2":0.1,"b2":0.1,"a2":1,"border_a":0,"enabled":0},"init_eqs_eel":"xx = 0.5;\nyy = 0.4;","frame_eqs_eel":"x = q4 + 0.5;\ny = q5 + 0.5;"},{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"textured":1,"x":0.43,"y":0.6,"rad":1.16781,"ang":5.96903,"tex_zoom":0.67165,"r2":1,"g2":0,"a2":1,"border_a":0,"enabled":0},"init_eqs_eel":"xx = 0.5;\nyy = 0.4;","frame_eqs_eel":"d = sqrt( sqr(xx-q4)+sqr(yy-q8));\n\nxx = if(below(d,0.15),0.4+int(rand(200))/1000,xx);\nyy = if(below(d,0.15),0.3+int(rand(400))/1000,yy);\naang = if(below(d,0.12),int(rand(1000))/1000,aang);\nang =aang*4*asin(1);\nx = xx;\ny = yy;"},{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"y":0.75,"rad":0.07059,"tex_zoom":0.73458,"g":0.5,"b":0.5,"g2":0,"border_a":0,"enabled":0},"init_eqs_eel":"vx = 0","frame_eqs_eel":"x = q1;\ny = q5;"}],"waves":[{"baseVals":{"usedots":1,"scaling":2.44415,"smoothing":0,"a":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t1 = 0;\nv = 0.01;\nj = j + (bass)*0.01;\nj2 = j2 + (mid_att)*0.01;\nj3 = j3 + (treb_att)*0.01;\nt2 = j;\nt3 = j2;\nt4 = j3;\n//t5 = 0;\nk = k*0.99 + 10*mid/fps;\nt5 = -k;\n\ncl1 = cl1 + 0.002;\ncl1 = if(above(cl1,1),0,cl1);\ncl1 = if(below(cl1,0),1,cl1);\nt8 = cl1;\n\ncl2 = cl2 -1*q1;\ncl2 = if(above(cl2,1),0,cl2);\ncl2 = if(below(cl2,0),1,cl2);\nt7 = cl2;\n\ncl3 = cl3 +0.001;\ncl3 = if(above(cl3,1),0,cl3);\ncl3 = if(below(cl3,0),1,cl3);\nt6 = cl3;","point_eqs_eel":"xx = ((sample*0983624912364)%10000000+100)/10000000;\nyy = ((xx*1896575575)%10000000+100)/10000000;\nzz = ((yy*58652340875)%10000000+100)/10000000;\n\n\nd = sqrt(sqr(xx)+sqr(yy)+sqr(zz));\n\nzz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;\nxx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;\nyy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;\n\nv = 0.001;\n\nw = 1;// (sample*sin(time*0.3)*0.01-1);\nbb = d*d*0.5;\nn= 0.3;\ns1 = sin(sin(t2*w+bb)*n);\ns2 = sin(sin(t3*w+bb)*n);\ns3 = sin(sin(t4*w+bb)*n);\nc1 = cos(sin(t2*w+bb)*n);\nc2 = cos(sin(t3*w+bb)*n);\nc3 = cos(sin(t4*w+bb)*n);\n\nz = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;\nx1 = (c1*c2*xx + c1*s2*yy - s1*zz);\ny1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);\n\nzoom = .5*(1/(z+0.5));\nx = 0.5 + zoom*x1 + sin(time*0.1)*0;;\ny = 0.5 + zoom*y1 + cos(time*0.16801)*0;\n\npi3 = 3.1415*2*0.3333;\nt = z*2+t2*1;\nc=3;\n//r = sin(t)*c;\n\n//g = sin(t+pi3)*c;\n\n//b = sin(t-pi3)*c;\n\n\nr = if(above(r,1),1,r);\nr = if(below(r,0),0,r);\ng = if(above(g,1),1,g);\ng = if(below(g,0),0,g);\nb = if(above(b,1),1,b);\nb = if(below(b,0),0,b);\n\na = 0.4;"},{"baseVals":{"usedots":1,"thick":1,"scaling":9.94114,"smoothing":0,"r":0,"g":0.1,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t8 = 1;\n\nt1 = 0.5;\nt2 = 0.9;","point_eqs_eel":"d = d*0.85 + (value1)*1;\n\ny = 0.5 + d*sample*(1-sample);\nx = 0.9 - sample*0.8;"},{"baseVals":{"usedots":1,"thick":1,"scaling":5.92556,"smoothing":0,"g":0,"b":0,"a":0.66,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t1 = q1;\nt2 = q2;\nt3 = q3;\nt4 = q4;\nt5 = q5;\nt6 = q6;\nt7 = q7;\nt8 = q8;","point_eqs_eel":"sample = 1-sample;\nxxx = xx;\nyyy = yy;\nxx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2\n+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;\n\nyy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6\n+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;\n\nd = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));\ndd = dd*0.95 + (value1);\nddd = dd*sample*(1-sample)*d;\n\nx = xx + (yy-yyy)*ddd;\ny = yy - (xx-xxx)*ddd;"},{"baseVals":{"thick":1,"scaling":5.92556,"smoothing":0,"r":0.65,"g":0.45,"enabled":0},"init_eqs_eel":"t2 = 0","frame_eqs_eel":"t1 = q1;\nt2 = q2;\nt3 = q3;\nt4 = q4;\nt5 = q5;\nt6 = q6;\nt7 = q7;\nt8 = q8;","point_eqs_eel":"sample = 1-sample;\nxxx = xx;\nyyy = yy;\nxx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2\n+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;\n\nyy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6\n+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;\n\nd = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));\ndd = dd*0.95 + (value1);\nddd = dd*sample*(1-sample)*d;\nddd = sample*(1-sample)*sin(sample*200)*d*0.05;\nx = xx + (yy-yyy)*ddd;\ny = yy - (xx-xxx)*ddd;"}],"init_eqs_eel":"","frame_eqs_eel":"wave_a = 0;\n\n\n\n//Thanks to Zylot for rainbow generator\ncounter1 = if(equal(counter2,1),if(equal(counter1,1),0,counter1+.2),1);\ncounter2 = if(equal(counter1,1),if(equal(counter2,1),0,counter2+.2),1);\ncdelay1 = if(equal(cdelay2,1),1,if(equal(colorcounter%2,1),if(equal(counter1,1),2 ,0), if(equal(counter2,1),2,0)));\ncdelay2 = if(equal(cdelay1,2),1,0);\ncolorcounter = if(above(colorcounter,7),0,if(equal(cdelay1,1),colorcounter+1,colorcounter));\nib_r = .5*if(equal(colorcounter,1),1, if(equal(colorcounter,2),1, if(equal(colorcounter,3),1, if(equal(colorcounter,4),sin(counter2+2.1), if(equal(colorcounter,5),0, if(equal(colorcounter,6),0,sin(counter1)))))));\nq1=ib_r;\nq2=ib_g;\nq3=ib_b;\n\n\n\ndecay =1;\n\n\n//echo_orient=((bass_att+mid_att+treb_att)/3)*3;\n//solarize=above(0.5,bass);\n//darken=above(0.4,treb);\n\nmusictime=musictime+(mid*mid*mid)*0.02*(75/fps);\n\nxpos=cos(musictime*0.6)*0.6;\nypos=sin(musictime*0.4)*0.6;\nq4=xpos;\nq5=ypos;\n\n// these lines belong to the composite shader\na = a*0.98 - (bass-treb)*0.01;\nq15 = a;\nv = v*0.96 + a*0.12;\nq16 = v;\nw = w - v*0.01;\nq18 = w;\nq19 = 0.5-(bass_att-treb_att)*0.15;\nd = d + (bass_att-0.5)*0.01*60/fps;\nd2 = d2 + (treb_att-0.5)*0.006*60/fps;\nq20 = d;\nq21 = d2;\nmonitor = d2;","pixel_eqs_eel":"//flip= (-2 * above(sin(time),-0.9) )+1;\n//var=(bass+mid+treb)/3;\n//rot=((ang&rad/rad)/(var*20))/10;\n//sx=.99-(var*0.01);\n//cx=var*0.1*(ang/12);\n//sy=sx;\n\n//zoom=-1;\nsx=-1+(bass*0.2);\nsy=-1-(treb*0.2);\n\ncx=0.5+q4;\ncy=0.5-q5;\nrd=sqrt( sqr( (x-0.5-q4)*2) + sqr( (y-0.5+q5)*1.5 ) );\n//zm=(1.1-(rd/4));\nzm=1;\n\nag=atan( (y-0.5+q5)/(x-0.5-q4) );\nstar=sin(ag*6+time)*((2-rd)-ag)/5;\nzm=zm+star/20;\nsx=zm*rd;\nsy=zm*rd;\n//rot=above(rd,0.7)*(rd-0.7)*sin(time*0.3)","warp":" shader_body { \n vec3 ret_1;\n vec4 tmpvar_2;\n tmpvar_2 = texture (sampler_main, uv);\n ret_1.x = (tmpvar_2.x - ((\n (((texture (sampler_blur1, uv).xyz * scale1) + bias1).x - tmpvar_2.x)\n + 0.004) * 0.04));\n vec2 tmpvar_3;\n tmpvar_3 = ((uv_orig - 0.5) * vec2(1.8, 1.8));\n vec2 tmpvar_4;\n tmpvar_4.x = ((tmpvar_3.x * tmpvar_3.x) - (tmpvar_3.y * tmpvar_3.y));\n tmpvar_4.y = ((2.0 * tmpvar_3.x) * tmpvar_3.y);\n ret_1.y = (texture (sampler_fc_main, (tmpvar_4 + vec2(0.25, 0.551))).y + 0.0038);\n vec2 tmpvar_5;\n tmpvar_5 = (texsize.zw * 12.0);\n vec2 tmpvar_6;\n tmpvar_6 = (((uv_orig * texsize.xy) * (texsize_noise_lq.zw * 0.8)) + rand_frame.xy);\n vec2 tmpvar_7;\n tmpvar_7.x = (((texture (sampler_blur1, \n (uv_orig + (vec2(1.0, 0.0) * tmpvar_5))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv_orig - (vec2(1.0, 0.0) * tmpvar_5))\n ).xyz * scale1) + bias1)).z;\n tmpvar_7.y = (((texture (sampler_blur1, \n (uv_orig + (vec2(0.0, 1.0) * tmpvar_5))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv_orig - (vec2(0.0, 1.0) * tmpvar_5))\n ).xyz * scale1) + bias1)).z;\n vec2 tmpvar_8;\n tmpvar_8 = ((mix (uv_orig, uv, vec2(0.02, 0.02)) + (\n (tmpvar_7 * texsize.zw)\n * 4.0)) + ((\n (texture (sampler_noise_lq, tmpvar_6).xy - 0.5)\n * texsize.zw) * 4.0));\n ret_1.z = (((texture (sampler_fc_main, tmpvar_8).z - \n ((texture (sampler_fc_main, tmpvar_8).z - ((texture (sampler_blur3, tmpvar_8).xyz * scale3) + bias3).z) * 0.02)\n ) - 0.008) + ((texture (sampler_noise_lq, tmpvar_6).z - 0.5) * 0.1));\n vec4 tmpvar_9;\n tmpvar_9.w = 1.0;\n tmpvar_9.xyz = ret_1;\n ret = tmpvar_9.xyz;\n }","comp":"vec2 xlat_mutablers;\n shader_body { \n vec2 uv_1;\n uv_1 = (0.5 + ((uv - 0.5) * aspect.xy));\n xlat_mutablers.x = (((ang / 3.14) + (rad * \n (q15 - q16)\n )) - q18);\n vec2 x_2;\n x_2 = (uv_1 - 0.5);\n xlat_mutablers.y = ((0.1 / (0.05 + \n (sqrt(dot (x_2, x_2)) * 1.4)\n )) + q21);\n vec2 tmpvar_3;\n tmpvar_3 = fract(xlat_mutablers);\n vec2 tmpvar_4;\n tmpvar_4.y = 0.0;\n tmpvar_4.x = texsize.z;\n vec2 tmpvar_5;\n tmpvar_5 = (tmpvar_4 * 4.0);\n vec2 tmpvar_6;\n tmpvar_6.x = 0.0;\n tmpvar_6.y = texsize.w;\n vec2 tmpvar_7;\n tmpvar_7 = (tmpvar_6 * 4.0);\n vec2 tmpvar_8;\n tmpvar_8.x = dot (((\n (texture (sampler_blur1, (tmpvar_3 - tmpvar_5)).xyz * scale1)\n + bias1) - (\n (texture (sampler_blur1, (tmpvar_3 + tmpvar_5)).xyz * scale1)\n + bias1)), vec3(0.32, 0.49, 0.29));\n tmpvar_8.y = dot (((\n (texture (sampler_blur1, (tmpvar_3 - tmpvar_7)).xyz * scale1)\n + bias1) - (\n (texture (sampler_blur1, (tmpvar_3 + tmpvar_7)).xyz * scale1)\n + bias1)), vec3(0.32, 0.49, 0.29));\n uv_1 = ((0.4 * cos(\n ((12.56 * tmpvar_3) - (vec2(0.0, 10.0) * (q21 + q20)))\n )) - (4.0 * tmpvar_8));\n vec3 tmpvar_9;\n tmpvar_9 = pow (((\n (2.0 * (clamp ((0.02 / \n sqrt(dot (uv_1, uv_1))\n ), 0.0, 1.0) * hue_shader))\n * \n ((texture (sampler_main, tmpvar_3) * 4.0).xyz + 1.0)\n ) - 0.04), vec3(0.8, 0.8, 0.8));\n vec4 tmpvar_10;\n tmpvar_10.w = 1.0;\n tmpvar_10.xyz = mix (tmpvar_9, tmpvar_9.zxy, vec3(q19)).zxy;\n ret = tmpvar_10.xyz;\n }"} |