securityos/node_modules/butterchurn-presets/presets/converted/Flexi + Geiss + Demon Lord ...

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{"version":2,"baseVals":{"rating":5,"gammaadj":1,"decay":1,"echo_zoom":1,"echo_orient":2,"wave_mode":1,"wave_thick":1,"wave_brighten":0,"wrap":0,"wave_a":0.004,"wave_scale":0.01,"wave_smoothing":0,"wave_mystery":-0.44,"modwavealphastart":1,"modwavealphaend":1,"warpscale":1.331,"zoom":1.03442,"warp":0.19788,"sx":0.99967,"sy":0.9999,"wave_y":0.04,"ob_size":0,"ob_r":1,"ob_a":0.7,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"ib_a":1,"mv_x":0,"mv_y":0,"mv_l":1,"mv_g":0.91,"mv_b":0.71,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"sides":100,"thickoutline":1,"rad":0.04043,"tex_zoom":0.73458,"r":0,"a":0.1,"g2":0,"border_a":0},"init_eqs_eel":"vx = 0","frame_eqs_eel":""},{"baseVals":{"enabled":1,"sides":100,"thickoutline":1,"textured":1,"rad":0.53189,"ang":0.25133,"tex_zoom":1.3345,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"border_a":0},"init_eqs_eel":"xx = 0.5;\nyy = 0.4;","frame_eqs_eel":""},{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"textured":1,"x":0.43,"y":0.6,"rad":1.16781,"ang":5.96903,"tex_zoom":0.67165,"r2":1,"g2":0,"a2":1,"border_a":0,"enabled":0},"init_eqs_eel":"xx = 0.5;\nyy = 0.4;","frame_eqs_eel":"d = sqrt( sqr(xx-q4)+sqr(yy-q8));\n\nxx = if(below(d,0.15),0.4+int(rand(200))/1000,xx);\nyy = if(below(d,0.15),0.3+int(rand(400))/1000,yy);\naang = if(below(d,0.12),int(rand(1000))/1000,aang);\nang =aang*4*asin(1);\nx = xx;\ny = yy;"},{"baseVals":{"sides":100,"additive":1,"thickoutline":1,"y":0.75,"rad":0.07059,"tex_zoom":0.73458,"g":0.5,"b":0.5,"g2":0,"border_a":0,"enabled":0},"init_eqs_eel":"vx = 0","frame_eqs_eel":"x = q1;\ny = q5;"}],"waves":[{"baseVals":{"usedots":1,"scaling":2.44415,"smoothing":0,"a":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t1 = 0;\nv = 0.01;\nj = j + (bass)*0.01;\nj2 = j2 + (mid_att)*0.01;\nj3 = j3 + (treb_att)*0.01;\nt2 = j;\nt3 = j2;\nt4 = j3;\n//t5 = 0;\nk = k*0.99 + 10*mid/fps;\nt5 = -k;\n\ncl1 = cl1 + 0.002;\ncl1 = if(above(cl1,1),0,cl1);\ncl1 = if(below(cl1,0),1,cl1);\nt8 = cl1;\n\ncl2 = cl2 -1*q1;\ncl2 = if(above(cl2,1),0,cl2);\ncl2 = if(below(cl2,0),1,cl2);\nt7 = cl2;\n\ncl3 = cl3 +0.001;\ncl3 = if(above(cl3,1),0,cl3);\ncl3 = if(below(cl3,0),1,cl3);\nt6 = cl3;","point_eqs_eel":"xx = ((sample*0983624912364)%10000000+100)/10000000;\nyy = ((xx*1896575575)%10000000+100)/10000000;\nzz = ((yy*58652340875)%10000000+100)/10000000;\n\n\nd = sqrt(sqr(xx)+sqr(yy)+sqr(zz));\n\nzz = zz + t8 - if(above(zz+t8,1),1,0) - 0.5;\nxx = xx + t7 - if(above(xx+t7,1),1,0) - 0.5;\nyy = yy + t6 - if(above(yy+t6,1),1,0) - 0.5;\n\nv = 0.001;\n\nw = 1;// (sample*sin(time*0.3)*0.01-1);\nbb = d*d*0.5;\nn= 0.3;\ns1 = sin(sin(t2*w+bb)*n);\ns2 = sin(sin(t3*w+bb)*n);\ns3 = sin(sin(t4*w+bb)*n);\nc1 = cos(sin(t2*w+bb)*n);\nc2 = cos(sin(t3*w+bb)*n);\nc3 = cos(sin(t4*w+bb)*n);\n\nz = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;\nx1 = (c1*c2*xx + c1*s2*yy - s1*zz);\ny1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);\n\nzoom = .5*(1/(z+0.5));\nx = 0.5 + zoom*x1 + sin(time*0.1)*0;;\ny = 0.5 + zoom*y1 + cos(time*0.16801)*0;\n\npi3 = 3.1415*2*0.3333;\nt = z*2+t2*1;\nc=3;\n//r = sin(t)*c;\n\n//g = sin(t+pi3)*c;\n\n//b = sin(t-pi3)*c;\n\n\nr = if(above(r,1),1,r);\nr = if(below(r,0),0,r);\ng = if(above(g,1),1,g);\ng = if(below(g,0),0,g);\nb = if(above(b,1),1,b);\nb = if(below(b,0),0,b);\n\na = 0.4;"},{"baseVals":{"scaling":7.7518,"smoothing":0,"enabled":0},"init_eqs_eel":"t2 = 0;\nt3 = 0;\nt4 = 0;\ncl = 0;","frame_eqs_eel":"t8 = 1;\n\nt1 = 0.5;\nt2 = 0.9;","point_eqs_eel":"d = d*0.85 + (value1)*1;\n\nx = 0.5 + d*sample*(1-sample);\ny = 0.9 - sample*0.8;"},{"baseVals":{"usedots":1,"thick":1,"scaling":5.92556,"smoothing":0,"g":0,"b":0,"a":0.66,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t1 = q1;\nt2 = q2;\nt3 = q3;\nt4 = q4;\nt5 = q5;\nt6 = q6;\nt7 = q7;\nt8 = q8;","point_eqs_eel":"sample = 1-sample;\nxxx = xx;\nyyy = yy;\nxx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2\n+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;\n\nyy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6\n+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;\n\nd = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));\ndd = dd*0.95 + (value1);\nddd = dd*sample*(1-sample)*d;\n\nx = xx + (yy-yyy)*ddd;\ny = yy - (xx-xxx)*ddd;"},{"baseVals":{"thick":1,"scaling":5.92556,"smoothing":0,"r":0.65,"g":0.45,"enabled":0},"init_eqs_eel":"t2 = 0","frame_eqs_eel":"t1 = q1;\nt2 = q2;\nt3 = q3;\nt4 = q4;\nt5 = q5;\nt6 = q6;\nt7 = q7;\nt8 = q8;","point_eqs_eel":"sample = 1-sample;\nxxx = xx;\nyyy = yy;\nxx = pow(sample,5)*t1 + 5*pow(sample,4)*(1-sample)*t1 + 10*pow(sample,3)*sqr(1-sample)*t2\n+ 10*sqr(sample)*pow(1-sample,3)*t3 + 5*pow(1-sample,4)*sample*t4 + pow(1-sample,5)*t4;\n\nyy = pow(sample,5)*t5 + 5*pow(sample,4)*(1-sample)*t5 + 10*pow(sample,3)*sqr(1-sample)*t6\n+ 10*sqr(sample)*pow(1-sample,3)*t7 + 5*pow(1-sample,4)*sample*t8 + pow(1-sample,5)*t8;\n\nd = 1/sqrt(sqr(xx-xxx)+sqr(yy-yyy));\ndd = dd*0.95 + (value1);\nddd = dd*sample*(1-sample)*d;\nddd = sample*(1-sample)*sin(sample*200)*d*0.05;\nx = xx + (yy-yyy)*ddd;\ny = yy - (xx-xxx)*ddd;"}],"init_eqs_eel":"","frame_eqs_eel":"mv_r = mv_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) );\nmv_g = mv_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );\nmv_b = mv_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );\nq1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );\nq2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );\nob_r = 1- 0.4*abs(q1);\nob_g = 0.3*abs(q2);\nob_b = 0.4*abs(q1);\nwave_x = 1-abs(q2)-0.05;\nwave_y = 1-abs(q1)-0.06;\nwave_r = wave_r + 0.4*( 0.60*sin(0.514*time) + 0.40*sin(1.211*time) );\nwave_b = wave_b + 0.4*( 0.60*sin(0.714*time) + 0.40*sin(q2) );\nwave_g = wave_g + 0.4*( 0.60*sin(10*q1) + 0.40*sin(10*q2) );","pixel_eqs_eel":"du = (x*2-1) - q1;\ndv = (y*2-1) - q2;\ndist = sqrt(du*du+dv*dv);\nang2 = atan2(du,dv) + time*0.15;\nmult = -0.2*sin(dist*0.05);\ndx = mult*sin(ang2*2-1.5)*aspectx;\ndy = mult*cos(ang2*2-1.5)*aspecty;","warp":" shader_body { \n vec2 my_uv_1;\n vec3 ret_2;\n vec2 tmpvar_3;\n tmpvar_3 = (vec2(1280.0, 1024.0) * texsize.zw);\n float tmpvar_4;\n vec2 tmpvar_5;\n tmpvar_5 = (uv + vec2(0.005, 0.0));\n vec2 tmpvar_6;\n tmpvar_6 = (uv - vec2(0.005, 0.0));\n tmpvar_4 = (((\n (texture (sampler_blur2, tmpvar_5).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_6).xyz * scale2)\n + bias2)).x * tmpvar_3.x);\n float tmpvar_7;\n vec2 tmpvar_8;\n tmpvar_8 = (uv + vec2(0.0, 0.005));\n vec2 tmpvar_9;\n tmpvar_9 = (uv - vec2(0.0, 0.005));\n tmpvar_7 = (((\n (texture (sampler_blur2, tmpvar_8).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_9).xyz * scale2)\n + bias2)).x * tmpvar_3.y);\n vec2 tmpvar_10;\n tmpvar_10.x = tmpvar_4;\n tmpvar_10.y = tmpvar_7;\n vec2 tmpvar_11;\n tmpvar_11.x = (((\n (texture (sampler_blur2, tmpvar_5).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_6).xyz * scale2)\n + bias2)).x * tmpvar_3.x);\n tmpvar_11.y = (((\n (texture (sampler_blur2, tmpvar_8).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_9).xyz * scale2)\n + bias2)).x * tmpvar_3.y);\n ret_2.x = texture (sampler_fw_main, ((uv - (tmpvar_10 * 0.01)) + (tmpvar_11 * 0.003))).x;\n vec4 tmpvar_12;\n tmpvar_12 = texture (sampler_blur3, uv);\n ret_2.x = (ret_2.x + ((ret_2.x - \n ((tmpvar_12.xyz * scale3) + bias3)\n .x) * 0.1));\n ret_2.x = (ret_2.x + 0.004);\n vec2 tmpvar_13;\n tmpvar_13.x = tmpvar_7;\n tmpvar_13.y = -(tmpvar_4);\n my_uv_1 = (uv + ((tmpvar_13 * 0.05) * (1.2 - \n ((tmpvar_12.xyz * scale3) + bias3)\n .y)));\n ret_2.z = texture (sampler_fw_main, my_uv_1).z;\n vec2 x_14;\n x_14 = (my_uv_1 - uv);\n ret_2.z = (ret_2.z + ((\n ((ret_2.z - ((texture (sampler_blur1, uv).xyz * scale1) + bias1).z) * sqrt(dot (x_14, x_14)))\n * 180.0) / sqrt(\n dot (tmpvar_3, tmpvar_3)\n )));\n ret_2.z = (ret_2.z * 0.8);\n ret_2.z = (ret_2.z + 0.004);\n vec2 tmpvar_15;\n tmpvar_15.x = -(tmpvar_7);\n tmpvar_15.y = tmpvar_4;\n my_uv_1 = (tmpvar_15 * 0.045);\n vec2 tmpvar_16;\n tmpvar_16.x = (((\n (texture (sampler_blur2, (uv + vec2(0.01, 0.0))).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, (uv - vec2(0.01, 0.0))).xyz * scale2)\n + bias2)).y * tmpvar_3.x);\n tmpvar_16.y = (((\n (texture (sampler_blur2, (uv + vec2(0.0, 0.01))).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, (uv - vec2(0.0, 0.01))).xyz * scale2)\n + bias2)).y * tmpvar_3.y);\n my_uv_1 = (my_uv_1 + (uv - (tmpvar_16 * 0.03)));\n ret_2.y = texture (sampler_fw_main, my_uv_1).y;\n ret_2.y = (ret_2.y + ((\n (ret_2.y - ((texture (sampler_blur3, my_uv_1).xyz * scale3) + bias3).y)\n * 0.1) + 0.01));\n vec4 tmpvar_17;\n tmpvar_17.w = 1.0;\n tmpvar_17.xyz = ret_2;\n ret = tmpvar_17.xyz;\n }","comp":"vec2 xlat_mutabled;\nvec3 xlat_mutabledx;\nvec3 xlat_mutabledy;\n shader_body { \n vec2 my_uv2_1;\n vec2 tmpvar_2;\n tmpvar_2.x = (0.448 + q9);\n tmpvar_2.y = (0.701 + q10);\n vec2 tmpvar_3;\n tmpvar_3 = ((uv - 0.5) * 1.81);\n vec2 tmpvar_4;\n tmpvar_4.x = ((tmpvar_3.x * tmpvar_3.x) - (tmpvar_3.y * tmpvar_3.y));\n tmpvar_4.y = ((2.0 * tmpvar_3.x) * tmpvar_3.y);\n my_uv2_1 = (tmpvar_4 + tmpvar_2);\n my_uv2_1 = (1.0 - abs((\n (fract((my_uv2_1 * 0.5)) * 2.0)\n - 1.0)));\n xlat_mutabled = (texsize.zw * 3.0);\n xlat_mutabledx = (((texture (sampler_blur1, \n (uv + (vec2(1.0, 0.0) * xlat_mutabled))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(1.0, 0.0) * xlat_mutabled))\n ).xyz * scale1) + bias1));\n xlat_mutabledy = (((texture (sampler_blur1, \n (uv + (vec2(0.0, 1.0) * xlat_mutabled))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv - (vec2(0.0, 1.0) * xlat_mutabled))\n ).xyz * scale1) + bias1));\n vec4 tmpvar_5;\n tmpvar_5 = texture (sampler_main, uv);\n vec2 tmpvar_6;\n tmpvar_6.x = xlat_mutabledx.x;\n tmpvar_6.y = xlat_mutabledy.x;\n float tmpvar_7;\n tmpvar_7 = sqrt(dot (tmpvar_6, tmpvar_6));\n vec2 tmpvar_8;\n tmpvar_8.x = xlat_mutabledx.y;\n tmpvar_8.y = xlat_mutabledy.y;\n vec4 tmpvar_9;\n tmpvar_9.w = 1.0;\n tmpvar_9.xyz = mix (mix (mix (\n mix (((vec3(0.6, 0.5, 0.4) * tmpvar_5.x) * ((\n (-(xlat_mutabledx) + xlat_mutabledy)\n + 1.0) * 1.4).x), (vec3(4.0, 2.0, 1.0) * tmpvar_7), vec3((tmpvar_7 * 2.0)))\n , vec3(0.3, 0.0, 0.0), vec3(\n (texture (sampler_main, my_uv2_1).z * 4.0)\n )), vec3(0.0, 0.0, 1.4), vec3((\n sqrt(dot (tmpvar_8, tmpvar_8))\n * 1.4))), vec3(0.5, 0.5, 0.5), vec3((tmpvar_5.y * 2.0)));\n ret = tmpvar_9.xyz;\n }"}