1 line
5.8 KiB
JSON
1 line
5.8 KiB
JSON
{"version":2,"baseVals":{"rating":1,"decay":0.96,"echo_zoom":1.007,"echo_orient":1,"wave_mode":2,"wave_dots":1,"wave_brighten":0,"wrap":0,"darken":1,"wave_a":0.001,"wave_scale":0.012,"wave_smoothing":0.9,"warpanimspeed":0.01,"warpscale":0.01,"warp":0.01,"wave_r":0.5,"wave_g":0.4,"wave_b":0.3,"ob_size":0,"ob_r":0.11,"ob_b":0.1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"mv_x":31.2,"mv_y":2.28,"mv_l":2.5,"mv_b":0.8,"mv_a":0},"shapes":[{"baseVals":{"sides":5,"textured":1,"rad":1.08925,"tex_zoom":0.93272,"g":1,"b":1,"a":0.8,"r2":1,"b2":0.85,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang=sin(time*0.3)*0.01"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":1,"usedots":1,"thick":1},"init_eqs_eel":"","frame_eqs_eel":"t1=0.5;\nt2=0.5;\nscalar=sin(time*0.3)*5;\nt3=scalar","point_eqs_eel":"x=t1;\ny=t2;\nn=sample*6.283;\ntimeA=time*0.3+t3;\ntimeB=time*0.1+t3;\n\nxm=sin(n*3)*sin(n*5.7+timeB)*sin(n*11.5+timeB)*sin(n*31);\nym=sin(n*3.5)*sin(n*1.1)*sin(n*23+timeB)*sin(n*13.3+timeB);\n\nx=x+ xm*0.1;\ny=y+ ym*0.1;\nt1=x;\nt2=y;\n\nr=tan(n)*0.5+0.5;\nr=min(r,1)*above(r,0);\ng=tan(n+2.1)*0.5+0.5;\ng=min(g,1)*above(g,0);\nb=tan(n+4.2)*0.5+0.5;\nb=min(b,1)*above(b,0);\n\na=q8"},{"baseVals":{"enabled":1,"usedots":1,"thick":1},"init_eqs_eel":"","frame_eqs_eel":"t1=0.5;\nt2=0.5;\ndelay=1- abs(sin(time*0.3)) ;\nscalar=sin(time*0.3)*5+ 0.10*delay;\nt3=scalar","point_eqs_eel":"x=t1;\ny=t2;\nn=sample*6.283;\ntimeA=time*0.3+t3 ;\ntimeB=time*0.1+t3 ;\n\nxm=sin(n*3)*sin(n*5.7+timeB)*sin(n*11.5+timeB)*sin(n*31);\nym=sin(n*3.5)*sin(n*1.1)*sin(n*23+timeB)*sin(n*13.3+timeB);\n\nx=x+ xm*0.1;\ny=y+ ym*0.1;\nt1=x;\nt2=y;\n\nr=tan(n)*0.5+0.5;\nr=min(r,1)*above(r,0);\ng=tan(n+2.1)*0.5+0.5;\ng=min(g,1)*above(g,0);\nb=tan(n+4.2)*0.5+0.5;\nb=min(b,1)*above(b,0);\na=q8"},{"baseVals":{"enabled":1,"usedots":1},"init_eqs_eel":"","frame_eqs_eel":"t1=0.5;\nt2=0.5;\ndelay=1- abs(sin(time*0.3)) ;\nscalar=sin(time*0.3)*5+ 0.20*delay;\nt3=scalar","point_eqs_eel":"x=t1;\ny=t2;\nn=sample*6.283;\ntimeA=time*0.3+t3 ;\ntimeB=time*0.1+t3 ;\n\nxm=sin(n*3)*sin(n*5.7+timeB)*sin(n*11.5+timeB)*sin(n*31);\nym=sin(n*3.5)*sin(n*1.1)*sin(n*23+timeB)*sin(n*13.3+timeB);\n\nx=x+ xm*0.1;\ny=y+ ym*0.1;\nt1=x;\nt2=y;\n\nr=tan(n)*0.5+0.5;\nr=min(r,1)*above(r,0);\ng=tan(n+2.1)*0.5+0.5;\ng=min(g,1)*above(g,0);\nb=tan(n+4.2)*0.5+0.5;\nb=min(b,1)*above(b,0);\na=q8"},{"baseVals":{"enabled":1,"usedots":1},"init_eqs_eel":"","frame_eqs_eel":"t1=0.5;\nt2=0.5;\ndelay=1- abs(sin(time*0.3)) ;\nscalar=sin(time*0.3)*5+ 0.30*delay;\nt3=scalar","point_eqs_eel":"x=t1;\ny=t2;\nn=sample*6.283;\ntimeA=time*0.3+t3 ;\ntimeB=time*0.1+t3 ;\n\nxm=sin(n*3)*sin(n*5.7+timeB)*sin(n*11.5+timeB)*sin(n*31);\nym=sin(n*3.5)*sin(n*1.1)*sin(n*23+timeB)*sin(n*13.3+timeB);\n\nx=x+ xm*0.1;\ny=y+ ym*0.1;\nt1=x;\nt2=y;\n\nr=tan(n)*0.5+0.5;\nr=min(r,1)*above(r,0);\ng=tan(n+2.1)*0.5+0.5;\ng=min(g,1)*above(g,0);\nb=tan(n+4.2)*0.5+0.5;\nb=min(b,1)*above(b,0);\na=q8"}],"init_eqs_eel":"mv_x=64;mv_y=48;\nnut=0;\nstp=0;stq=0;\nrtp=0;rtq=0;\nwvr=0;\ndecay=0;\ndcsp=0","frame_eqs_eel":"decay=0.98;\nzoom=1.001;\nwarp=0.03;\nvol=(bass+mid+treb)*0.3;\nvol=vol*vol*0.6;\nq8=vol","pixel_eqs_eel":"ring=sin(rad*3.14+0.3)*2 -1;\nring=max(ring,0);\nring=ring*ring;\nzoom=1 + rad*4*0.001;\n//sx=1+ring*0.3;\n//sy=1-ring*0.3","warp":" shader_body { \n vec2 tmpvar_1;\n tmpvar_1 = mix (uv_orig, uv, vec2(0.3, 0.3));\n vec2 tmpvar_2;\n tmpvar_2 = (texsize.zw * 3.0);\n vec2 tmpvar_3;\n tmpvar_3.x = dot (((\n (texture (sampler_blur1, (tmpvar_1 + (vec2(1.0, 0.0) * tmpvar_2))).xyz * scale1)\n + bias1) - (\n (texture (sampler_blur1, (tmpvar_1 - (vec2(1.0, 0.0) * tmpvar_2))).xyz * scale1)\n + bias1)), vec3(0.32, 0.49, 0.29));\n tmpvar_3.y = dot (((\n (texture (sampler_blur1, (tmpvar_1 + (vec2(0.0, 1.0) * tmpvar_2))).xyz * scale1)\n + bias1) - (\n (texture (sampler_blur1, (tmpvar_1 - (vec2(0.0, 1.0) * tmpvar_2))).xyz * scale1)\n + bias1)), vec3(0.32, 0.49, 0.29));\n vec4 tmpvar_4;\n tmpvar_4.w = 1.0;\n tmpvar_4.xyz = (texture (sampler_fc_main, (tmpvar_1 + (\n (tmpvar_3 * texsize.zw)\n * 9.0))) - 0.01).xyz;\n ret = tmpvar_4.xyz;\n }","comp":" shader_body { \n vec2 uv_1;\n vec3 ret_2;\n uv_1 = (0.5 + ((uv - 0.5) * 0.98));\n vec2 tmpvar_3;\n tmpvar_3 = (texsize.zw * 4.0);\n vec3 tmpvar_4;\n tmpvar_4 = (((texture (sampler_blur1, \n (uv_1 + (vec2(1.0, 0.0) * tmpvar_3))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv_1 - (vec2(1.0, 0.0) * tmpvar_3))\n ).xyz * scale1) + bias1));\n vec3 tmpvar_5;\n tmpvar_5 = (((texture (sampler_blur1, \n (uv_1 + (vec2(0.0, 1.0) * tmpvar_3))\n ).xyz * scale1) + bias1) - ((texture (sampler_blur1, \n (uv_1 - (vec2(0.0, 1.0) * tmpvar_3))\n ).xyz * scale1) + bias1));\n vec3 tmpvar_6;\n tmpvar_6.z = 0.0;\n tmpvar_6.x = dot (tmpvar_4, vec3(0.32, 0.49, 0.29));\n tmpvar_6.y = dot (tmpvar_5, vec3(0.32, 0.49, 0.29));\n vec4 tmpvar_7;\n tmpvar_7 = texture (sampler_noisevol_hq, ((vec3(0.05, 0.05, 0.0) * (\n ((uv_1.xyy + (tmpvar_6 * 0.5)) * texsize.xyy)\n * texsize_noisevol_hq.zww)) + (vec3(0.0, 0.0, 0.2) * time)));\n vec2 tmpvar_8;\n tmpvar_8.x = dot (tmpvar_4, vec3(0.32, 0.49, 0.29));\n tmpvar_8.y = dot (tmpvar_5, vec3(0.32, 0.49, 0.29));\n uv_1 = (uv_1 - (tmpvar_8 * 0.04));\n ret_2 = (abs((\n ((texture (sampler_main, uv_1).xyz + ((texture (sampler_blur1, uv_1).xyz * scale1) + bias1)) - ((texture (sampler_blur2, uv_1).xyz * scale2) + bias2))\n - \n ((texture (sampler_blur3, uv_1).xyz * scale3) + bias3)\n )) * (dot (tmpvar_7, vec4(0.32, 0.49, 0.29, 0.0)) * 3.0));\n vec3 tmpvar_9;\n tmpvar_9 = pow (ret_2, vec3(0.5, 0.5, 0.5));\n ret_2 = tmpvar_9;\n vec4 tmpvar_10;\n tmpvar_10.w = 1.0;\n tmpvar_10.xyz = tmpvar_9;\n ret = tmpvar_10.xyz;\n }"} |