Adriano Petrucci
Pingus
Pingus
0.1
Another old project: from Pengus game.[br] For more info, visit my webpage [link:https://github.com/Pingus]
1
10
18
Magenta
screenW*random/100
-imageH*2
2
walk
-2
0
0
1
100
-2
0
0
1
100
3
4
5
6
7
8
9
10
1
6
13
14
15
16
22
26
28
none
5
7
17
25
27
28
9
fall
0
2
0
1
80
0
2
0
1
80
0
1
1
0
2
2
2
none
1
child1a
0
2
-30
1
80
0
2
-32
1
80
90
91
91
90
92
92
3
none
4
child1b
0
-2
-30
1
50
0
-10
-32
1
20
90
90
4
none
wait
0
0
0
1
200
0
0
0
1
200
11
12
13
14
15
16
1
flip
9
leave
0
0
0
1
100
0
0
0
1
100
17
18
19
20
21
22
23
24
25
none
walkup
0
-2
0
1
100
0
-2
0
1
100
26
27
28
29
30
31
32
33
7
8
none
fly
random/30+1
random/25-2
0
1
100
random/30+1
random/25-2
0
1
100
34
35
36
37
38
39
40
41
8
2
9
none
fall2a
0
0
0
1
10
0
0
0
1
10
42
43
44
45
46
47
48
49
10
none
fall2b
0
3
0
1
30
0
3
0
1
30
42
43
44
45
46
47
48
49
10
none
5
11
fall2c
0
0
1
1
40
0
0
1
1
50
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
70
12
none
fall2d
0
0
2
1
100
-2
0
1
1
100
64
70
64
63
70
64
63
62
61
60
59
58
57
56
55
69
68
67
66
65
1
none
superman
random/50-1
-2
0
1
100
random/50-1
-2
0
1
100
71
72
73
74
75
76
77
78
13
9
none
slide
-4
0
0
1
20
-1
0
2
1
50
79
79
1
none
1
skate
-4
0
0
1
40
-1
0
0
1
80
89
89
15
1
none
1
read
0
0
1
1
100
0
0
1
1
100
80
81
82
83
84
85
86
87
1
none
bridgea
0
0
2
1
100
0
0
2
1
100
93
94
95
96
97
98
99
100
18
none
bridgeb
0
0
2
1
100
-2
-1
2
1
100
101
102
103
104
105
106
107
104
105
106
104
105
106
107
17
9
13
none
bridgez
0
0
-3
1
200
0
0
-3
1
200
88
88
20
none
bridgey
0
0
-3
1
100
0
0
-3
0
100
88
88
none
shootb
0
0
0
1
100
0
0
0
1
100
109
110
111
112
113
114
1
5
none
shoota
0
0
0
1
100
0
0
0
1
100
108
108
21
none
shootz
-5
0
0
1
50
-5
0
0
1
50
115
116
23
none
24
shooty
0
0
0
1
20
0
0
0
0
20
117
none
miner
-2
0
0
1
100
0
0
0
1
100
118
119
120
121
122
123
124
125
126
127
128
128
129
25
1
none
digger
0
0
1
1
100
0
0
1
1
100
130
131
132
133
134
135
136
137
138
139
140
141
142
143
26
1
none
basher
0
0
0
1
100
0
0
0
1
100
144
145
146
147
148
149
150
151
152
153
154
155
1
27
none
stopper
0
0
0
1
100
0
0
0
1
100
156
157
158
159
160
162
163
164
165
166
167
28
1
flip
imageX
imageY
3
imageX-imageW/2
imageY
19
imageX
imageY
23