Adriano Petrucci Pingus Pingus 0.1 Another old project: from Pengus game.[br] For more info, visit my webpage [link:https://github.com/Pingus] 1
10 18 Magenta screenW*random/100 -imageH*2 2 walk -2 0 0 1 100 -2 0 0 1 100 3 4 5 6 7 8 9 10 1 6 13 14 15 16 22 26 28 none 5 7 17 25 27 28 9 fall 0 2 0 1 80 0 2 0 1 80 0 1 1 0 2 2 2 none 1 child1a 0 2 -30 1 80 0 2 -32 1 80 90 91 91 90 92 92 3 none 4 child1b 0 -2 -30 1 50 0 -10 -32 1 20 90 90 4 none wait 0 0 0 1 200 0 0 0 1 200 11 12 13 14 15 16 1 flip 9 leave 0 0 0 1 100 0 0 0 1 100 17 18 19 20 21 22 23 24 25 none walkup 0 -2 0 1 100 0 -2 0 1 100 26 27 28 29 30 31 32 33 7 8 none fly random/30+1 random/25-2 0 1 100 random/30+1 random/25-2 0 1 100 34 35 36 37 38 39 40 41 8 2 9 none fall2a 0 0 0 1 10 0 0 0 1 10 42 43 44 45 46 47 48 49 10 none fall2b 0 3 0 1 30 0 3 0 1 30 42 43 44 45 46 47 48 49 10 none 5 11 fall2c 0 0 1 1 40 0 0 1 1 50 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 70 12 none fall2d 0 0 2 1 100 -2 0 1 1 100 64 70 64 63 70 64 63 62 61 60 59 58 57 56 55 69 68 67 66 65 1 none superman random/50-1 -2 0 1 100 random/50-1 -2 0 1 100 71 72 73 74 75 76 77 78 13 9 none slide -4 0 0 1 20 -1 0 2 1 50 79 79 1 none 1 skate -4 0 0 1 40 -1 0 0 1 80 89 89 15 1 none 1 read 0 0 1 1 100 0 0 1 1 100 80 81 82 83 84 85 86 87 1 none bridgea 0 0 2 1 100 0 0 2 1 100 93 94 95 96 97 98 99 100 18 none bridgeb 0 0 2 1 100 -2 -1 2 1 100 101 102 103 104 105 106 107 104 105 106 104 105 106 107 17 9 13 none bridgez 0 0 -3 1 200 0 0 -3 1 200 88 88 20 none bridgey 0 0 -3 1 100 0 0 -3 0 100 88 88 none shootb 0 0 0 1 100 0 0 0 1 100 109 110 111 112 113 114 1 5 none shoota 0 0 0 1 100 0 0 0 1 100 108 108 21 none shootz -5 0 0 1 50 -5 0 0 1 50 115 116 23 none 24 shooty 0 0 0 1 20 0 0 0 0 20 117 none miner -2 0 0 1 100 0 0 0 1 100 118 119 120 121 122 123 124 125 126 127 128 128 129 25 1 none digger 0 0 1 1 100 0 0 1 1 100 130 131 132 133 134 135 136 137 138 139 140 141 142 143 26 1 none basher 0 0 0 1 100 0 0 0 1 100 144 145 146 147 148 149 150 151 152 153 154 155 1 27 none stopper 0 0 0 1 100 0 0 0 1 100 156 157 158 159 160 162 163 164 165 166 167 28 1 flip imageX imageY 3 imageX-imageW/2 imageY 19 imageX imageY 23