{"version":2,"baseVals":{"rating":0,"gammaadj":1.35,"decay":0.95,"echo_zoom":0.999608,"echo_alpha":0.5,"echo_orient":1,"wave_mode":7,"additivewave":1,"modwavealphabyvolume":1,"wave_brighten":0,"darken":1,"invert":1,"wave_a":4.099998,"wave_scale":1.285751,"wave_smoothing":0.63,"modwavealphastart":0.71,"modwavealphaend":1.3,"warpscale":1.331,"zoom":0.999514,"warp":0.01,"wave_r":0.65,"wave_g":0.65,"wave_b":0.65,"ob_size":0.5,"ob_r":0.01,"ib_size":0.26,"mv_a":0},"shapes":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"x":0.9,"g":1,"b":1,"r2":1,"b2":1,"a2":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":1,"spectrum":1,"thick":1},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"sp = sample*6.28*8*8*4;\nvol = (bass_att + mid_att + treb_att)*0.33;\nvol = 0.2 + 0.5*(value1 + value2);\nvol = .2;\n\nmod = if(below(mid_att,1.8),mid_att+.2,2);\n\nox = 0.5*sin(sp)*sin(sample*3.14)*vol;\noy = (sample - 0)*mod;\noz = 0.5*cos(sp)*sin(sample*3.14)*vol;\n\nxang = time*0.672;\naxang = 0;\nyang = time*-1.351;\nayang = 0;\nzang = time*-0.401;\nazang = 0;\nfov = 0.6 + 0.2*sin(time);\nfov = .5;\n\nmx = ox*cos(zang) - oy*sin(zang);\nmy = ox*sin(zang) + oy*cos(zang);\nox = mx;\noy = my;\nmx = ox*cos(yang) + oz*sin(yang);\nmz = -ox*sin(yang) + oz*cos(yang);\nox = mx;\noz = mz;\nmy = oy*cos(xang) - oz*sin(xang);\nmz = oy*sin(xang) + oz*cos(xang);\noy = my;\noz = mz;\n\noz = abs(oz) - 2;\nx = ox*fov/oz + 0.5;\nx = (x-.5)*0.75 + 0.5;\ny = oy*fov/oz + 0.5;\n\nr = 1 - sin(sp);\nb = 0.5 - 0.5*sin(sample*1.57);\ng = 0.5 - 0.5*cos(sample*1.57);\na = 0.5 + (oz + 2)*0.25;"},{"baseVals":{"enabled":1,"spectrum":1,"thick":1},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"sp = sample*6.28*8*8*4;\nvol = (bass_att + mid_att + treb_att)*0.33;\nvol = 0.2 + 0.5*(value1 + value2);\nvol = .2;\n\nmod = if(below(bass_att,1.8),bass_att+.2,2);\n\nox = 0.5*sin(sp)*sin(sample*3.14)*vol;\noy = (sample - 0)*mod;\noz = 0.5*cos(sp)*sin(sample*3.14)*vol;\n\nxang = time*-0.321;\naxang = 0;\nyang = time*1.531;\nayang = 0;\nzang = time*-0.101;\nazang = 0;\nfov = 0.6 + 0.2*sin(time);\nfov = .5;\n\nmx = ox*cos(zang) - oy*sin(zang);\nmy = ox*sin(zang) + oy*cos(zang);\nox = mx;\noy = my;\nmx = ox*cos(yang) + oz*sin(yang);\nmz = -ox*sin(yang) + oz*cos(yang);\nox = mx;\noz = mz;\nmy = oy*cos(xang) - oz*sin(xang);\nmz = oy*sin(xang) + oz*cos(xang);\noy = my;\noz = mz;\n\noz = abs(oz) - 2;\nx = ox*fov/oz + 0.5;\nx = (x-.5)*0.75 + 0.5;\ny = oy*fov/oz + 0.5;\n\ng = 1 - sin(sp);\nr = 0.5 - 0.5*sin(sample*1.57);\nb = 0.5 - 0.5*cos(sample*1.57);\na = 0.5 + (oz + 2)*0.25;"},{"baseVals":{"enabled":1,"spectrum":1,"thick":1},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"sp = sample*6.28*8*8*4;\nvol = (bass_att + mid_att + treb_att)*0.33;\nvol = 0.2 + 0.5*(value1 + value2);\nvol = .2;\n\nmod = if(below(treb_att,1.8),treb_att+.2,2);\n\nox = 0.5*sin(sp)*sin(sample*3.14)*vol;\noy = (sample - 0)*mod;\noz = 0.5*cos(sp)*sin(sample*3.14)*vol;\n\nxang = time*0.221;\naxang = 0;\nyang = time*-0.411;\nayang = 0;\nzang = time*1.201;\nazang = 0;\nfov = 0.6 + 0.2*sin(time);\nfov = .5;\n\nmx = ox*cos(zang) - oy*sin(zang);\nmy = ox*sin(zang) + oy*cos(zang);\nox = mx;\noy = my;\nmx = ox*cos(yang) + oz*sin(yang);\nmz = -ox*sin(yang) + oz*cos(yang);\nox = mx;\noz = mz;\nmy = oy*cos(xang) - oz*sin(xang);\nmz = oy*sin(xang) + oz*cos(xang);\noy = my;\noz = mz;\n\noz = abs(oz) - 2;\nx = ox*fov/oz + 0.5;\nx = (x-.5)*0.75 + 0.5;\ny = oy*fov/oz + 0.5;\n\nb = 1-sin(sp);\ng = 0.5 - 0.5*sin(sample*1.57);\nr = 0.5 - 0.5*cos(sample*1.57);\na = 0.5 + (oz + 2)*0.25;"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"","frame_eqs_eel":"wave_a = 0;\ndecay=.995;","pixel_eqs_eel":"it = 0.3*sin(time*0.2);\nradm = rad*0.5;\nrot = 0.02*sin((radm+it)*30)*rad;\nmod = sin(ang*5);\nmod = mod*mod*mod*mod*mod;\nzoom = 1 + abs(0.01*mod);","warp":" shader_body { \n vec3 ret_1;\n ret_1 = (texture (sampler_main, uv).xyz * 0.97);\n ret_1 = (ret_1 - 0.004);\n vec4 tmpvar_2;\n tmpvar_2.w = 1.0;\n tmpvar_2.xyz = ret_1;\n ret = tmpvar_2.xyz;\n }","comp":" shader_body { \n vec3 d_1;\n vec3 ret_2;\n ret_2 = (texture (sampler_main, uv).xyz + 0.15);\n vec3 tmpvar_3;\n tmpvar_3.z = 0.0;\n tmpvar_3.xy = texsize.zw;\n vec3 tmpvar_4;\n tmpvar_4 = (tmpvar_3 * 1.3);\n ret_2 = (ret_2 * 0.5);\n ret_2 = (ret_2 + (vec3(3.0, 2.1, 0.9) * (\n dot (((texture (sampler_blur1, (uv + tmpvar_4.xz)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n - \n dot (((texture (sampler_blur1, (uv - tmpvar_4.xz)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n )));\n ret_2 = (ret_2 + (vec3(0.6, 1.5, 2.1) * (\n dot (((texture (sampler_blur1, (uv + tmpvar_4.zy)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n - \n dot (((texture (sampler_blur1, (uv - tmpvar_4.zy)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n )));\n vec2 tmpvar_5;\n tmpvar_5.x = (1.0 - uv.x);\n tmpvar_5.y = uv.y;\n ret_2 = (ret_2 + texture (sampler_main, tmpvar_5).xyz);\n vec3 tmpvar_6;\n tmpvar_6.z = 0.0;\n tmpvar_6.xy = texsize.zw;\n d_1 = (tmpvar_6 * 1.3);\n ret_2 = (ret_2 * 0.5);\n ret_2 = (ret_2 + (vec3(3.0, 2.1, 0.9) * (\n dot (((texture (sampler_blur1, (tmpvar_5 - d_1.xz)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n - \n dot (((texture (sampler_blur1, (tmpvar_5 + d_1.xz)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n )));\n ret_2 = (ret_2 + (vec3(0.6, 1.5, 2.1) * (\n dot (((texture (sampler_blur1, (tmpvar_5 + d_1.zy)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n - \n dot (((texture (sampler_blur1, (tmpvar_5 - d_1.zy)).xyz * scale1) + bias1), vec3(0.32, 0.49, 0.29))\n )));\n ret_2 = (ret_2 * 1.5);\n vec4 tmpvar_7;\n tmpvar_7.w = 1.0;\n tmpvar_7.xyz = ret_2;\n ret = tmpvar_7.xyz;\n }"}