{"version":2,"baseVals":{"rating":4,"gammaadj":1,"decay":0.995,"echo_zoom":1,"echo_alpha":0.5,"echo_orient":1,"wave_mode":6,"additivewave":1,"wave_thick":1,"modwavealphabyvolume":1,"wave_brighten":0,"wrap":0,"wave_a":0.001,"wave_scale":2.103,"wave_smoothing":0.54,"wave_mystery":0.38,"modwavealphastart":0.81,"modwavealphaend":1.4,"warpscale":1.331,"warp":0.01,"wave_r":0,"wave_g":0,"wave_b":0,"ob_size":0.005,"ob_a":1,"ib_size":0.005,"ib_a":1,"mv_x":64,"mv_y":48,"mv_l":1.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0},"shapes":[{"baseVals":{"sides":64,"thickoutline":1,"textured":1,"rad":0.53526,"tex_zoom":1.35028,"g":1,"b":1,"a":0.4,"r2":1,"b2":1,"a2":0.5,"border_b":0,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":1,"sides":14,"num_inst":78,"x":0.6,"rad":0.02217,"tex_zoom":60.80383,"g":1,"b":1,"a":0.9,"g2":0,"a2":1,"border_g":0.59,"border_a":1},"init_eqs_eel":"t1 = int(rand(10))/10;\nt2 = .2 + int(rand(8))/10;","frame_eqs_eel":"speed = .02;\ntrel = int(time*speed)- time*speed+1;\nk1 = instance/num_inst; \nk1 = k1 - int(k1);\ndist = 1.4-k1; //################# soll 1 sein\n//dist = dist - int(dist);\n\n\nfov = .1;\narg = dist-.02*time;\nposx = fov/dist * (sin(arg*13) + .2*sin(dist*332));\nposy = fov/dist * (cos(arg*36)+ .2*sin(dist*332));\n\nxl = .5 + posx;\nyl = .5 + posy;\n\ntime2 = time/4 + cos(instance) ;\nxw = .5 + .5 * (sin(arg*14) + .02*cos(arg*1131)) ;\nyw = time2 - int(time2);\n\nx = if(bnot(q19),xl,xw);\ny = if(bnot(q19),yl,yw);\n\nang = time * sin(k1*44)*12;\na = t1; border_a = 0; a2 = t2;\nrad = .01/dist;\n\nr = .5 + .3* sin(instance+arg); \nb = .5 + .3* sin(instance-2+arg); \ng = .5 + .3* sin(instance*2+arg);\n\n"},{"baseVals":{"sides":63,"x":0.503,"y":0.67,"rad":0.05033,"tex_zoom":0.49981,"r":0,"g":1,"b":1,"g2":0,"a2":1,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"y":0.51,"rad":0.19869,"tex_ang":1.00531,"tex_zoom":0.49981,"g":0.4,"a":0.7,"r2":1,"b2":1,"border_r":0.5,"border_g":0.5,"border_b":0.5,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"samples":128,"thick":1,"additive":1,"scaling":0.89152,"smoothing":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"samples":100,"usedots":1,"thick":1,"scaling":0.89152,"smoothing":0,"a":0.1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"thick":1,"scaling":0.89152,"smoothing":0.82,"a":0.1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"spectrum":1,"usedots":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"q8=0;","frame_eqs_eel":"chng=sin(time*.5);\ncthr=.9999;\nmq21=if(above(chng,cthr),rand(3),mq21);\nmq22=if(above(chng,cthr),rand(3),mq22);\nmq23=if(above(chng,cthr),rand(3),mq23);\nmq24=if(above(chng,cthr),rand(2),mq24);\nmq25=if(above(chng,cthr),rand(2),mq25);\nmq26=if(above(chng,cthr),rand(2),mq26);\nmq27=if(above(chng,cthr),rand(1),mq27);\nmq28=if(above(chng,cthr),rand(1),mq28);\nmq29=if(above(chng,cthr),rand(1)*.3,mq29);\nmq31=if(above(chng,cthr),rand(1)*.3,mq31);\nmonitor=chng;\nq21=mq21;q22=mq22;q23=mq23;q24=mq24;q25=mq25;q26=mq26;\nq27=mq27;q28=mq28;q29=mq29;q31=mq31;\n\nmonitor=mq1;\nvol=bass+treb+mid;\natime=atime+vol;\nq11=.4+sin(atime*.006 )*.4;\nq12=.4+cos(atime*.00613828348)*.4;\nq13=.4+sin(atime*.00598593455)*.4;\nmonitor=q13;\n\nwarp=0;\nq8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);\noldq8 = q8;\nwave_r = 0.5+0.5*sin(1.123*q8);\nwave_g = 0.5+0.5*sin(q8*1.576);\nwave_b = 0.5+0.5*cos(q8*1.465);\nib_a =0.2*bass;","pixel_eqs_eel":"dx=dx+0.008*sin((y*2-1)*meshx)+0.008*sin((y*2-1)*meshx*1.3333);\ndy=dy+0.008*cos((x*2-1)*meshx*1.3333)+0.008*cos((x*2-1)*meshx);","warp":" shader_body { \n vec3 ret_1;\n vec4 tmpvar_2;\n tmpvar_2 = texture (sampler_main, uv);\n ret_1 = tmpvar_2.xyz;\n vec4 tmpvar_3;\n tmpvar_3 = texture (sampler_noisevol_hq, (((vec3(0.05, 0.05, 0.0) * uv.xyy) * (\n (q27 * texsize.xyy)\n * texsize_noisevol_hq.zww)) + ((time * vec3(0.0, 0.0, 1.0)) * q29)));\n if (((tmpvar_2.x > (q21 * q13)) && (tmpvar_2.x <= (q24 * q11)))) {\n ret_1.y = (tmpvar_2.y - (tmpvar_3.x * 0.5));\n };\n if (((ret_1.y > (q22 * q11)) && (ret_1.y <= (q25 * q12)))) {\n ret_1.z = (tmpvar_2.z - (tmpvar_3.y * 0.5));\n };\n if (((ret_1.z > (q23 * q12)) && (ret_1.z <= (q26 * q13)))) {\n ret_1.x = (tmpvar_2.x - (tmpvar_3.z * 0.5));\n };\n ret_1 = (ret_1 + ((ret_1 - \n ((texture (sampler_blur1, uv).xyz * scale1) + bias1)\n ) * 0.2));\n ret_1 = (ret_1 - 0.02);\n vec4 tmpvar_4;\n tmpvar_4.w = 1.0;\n tmpvar_4.xyz = ret_1;\n ret = tmpvar_4.xyz;\n }","comp":" shader_body { \n vec2 uv_1;\n vec3 ret_2;\n uv_1 = (0.05 + (0.9 * uv));\n vec4 tmpvar_3;\n tmpvar_3 = texture (sampler_main, uv_1);\n ret_2 = tmpvar_3.xyz;\n vec4 tmpvar_4;\n tmpvar_4 = texture (sampler_noisevol_hq, (((vec3(0.05, 0.05, 0.0) * uv_1.xyy) * (\n (q28 * texsize.xyy)\n * texsize_noisevol_hq.zww)) + ((time * vec3(0.0, 0.0, 1.0)) * q31)));\n if (((tmpvar_3.x > (q26 * q13)) && (tmpvar_3.x <= (q23 * q11)))) {\n ret_2.z = (tmpvar_3.z - (tmpvar_4.x * 0.5));\n };\n if (((tmpvar_3.y > (q25 * q11)) && (tmpvar_3.y <= (q22 * q12)))) {\n ret_2.x = (tmpvar_3.x - (tmpvar_4.y * 0.5));\n };\n if (((ret_2.z > (q24 * q12)) && (ret_2.z <= (q21 * q13)))) {\n ret_2.y = (tmpvar_3.y - (tmpvar_4.z * 0.5));\n };\n ret_2 = (abs((\n ((texture (sampler_blur1, uv_1).xyz * scale1) + bias1)\n - ret_2)) * 6.0);\n ret_2 = (ret_2 * 1.333);\n vec4 tmpvar_5;\n tmpvar_5.w = 1.0;\n tmpvar_5.xyz = ret_2;\n ret = tmpvar_5.xyz;\n }"}