{"version":2,"baseVals":{"rating":1,"gammaadj":1,"decay":1,"wave_mode":7,"wave_thick":1,"wave_brighten":0,"wave_a":0.001,"wave_scale":0.01,"wave_smoothing":0.9,"wave_mystery":1,"modwavealphastart":0.5,"modwavealphaend":1,"warpanimspeed":0.162,"warpscale":5.582,"zoomexp":0.32104,"zoom":0.9901,"warp":0.11563,"wave_r":0.5,"wave_g":0.5,"wave_b":0.5,"wave_y":0.6,"ob_size":0,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"ib_a":1,"mv_x":64,"mv_y":48,"mv_l":1.5,"mv_r":0,"mv_g":0,"mv_b":0,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"textured":1,"y":1.8},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":1,"textured":1,"y":1.8},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":1,"textured":1,"y":1.8},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"x1 = 0;\ny1 = 0;","frame_eqs_eel":"zoom = 1.0;\n\nq1 = .1*(bass-treb);\n\nvvb = if(below(vvb,0),0,vvb);\nvvm = if(below(vvm,0),0,vvm);\nvvt = if(below(vvt,0),0,vvt);\nvb = vb*0.85 + (1-vb)*pow(bass,2)*0.001;\nvvb = vvb*0.95 + (1-vvb)*vb*0.2;\nvm = vm*0.85 + (1-vm)*pow(mid,2)*0.01;\nvvm = vvm*0.95 + (1-vvm)*vm*0.2;\nvt = vt*0.85 + (1-vt)*pow(treb,2)*0.001;\nvvt = vvt*0.95 + (1-vvt)*vt*0.2;\n\nq1 = (vvb-vvt)*vvm;//0.5 + vb - vvb;\nq2 = vvm;//0.5 + vm - vvm;\nq3 = vvt;//0.5 + vt - vvt;\n\nv=0.2;\nd = 0;//v*0.2;\nbb = bb + vvb*v - d;\nmm = mm + vvm*v - d;\ntt = tt + vvt*v - d;\nq4 = bb;\nq5 = mm;\nq6 = tt;\n\n\nq4 = if(above(abs(q1),0.02),0.99,1);\nq9 = 0.5 + 0.5*sin(time*0.14);","pixel_eqs_eel":"","warp":" shader_body { \n vec2 tmp_1;\n vec3 ret_2;\n tmp_1.x = (ang * 3.0);\n tmp_1.y = rad;\n vec3 tmpvar_3;\n tmpvar_3 = (texture (sampler_noise_lq, ((\n ((texsize.xy * texsize_noise_lq.zw).x * uv)\n / 2.0) + q23)) + 1.0).xyz;\n vec3 tmpvar_4;\n tmpvar_4 = (((texture (sampler_blur1, uv).xyz * scale1) + bias1) - 0.3);\n vec2 tmpvar_5;\n tmpvar_5.x = (0.3 * tmpvar_4.x);\n tmpvar_5.y = tmpvar_4.y;\n ret_2 = ((-0.4 * (\n ((texture (sampler_blur1, ((uv / 4.0) + (0.4 * tmpvar_5))).xyz * scale1) + bias1)\n - \n (tmpvar_3 * 0.1)\n )) + (texture (sampler_main, (uv + \n (tmpvar_4 * 0.01)\n .xy)).xyz + (tmpvar_3 * 0.1)));\n vec4 tmpvar_6;\n tmpvar_6 = texture (sampler_noisevol_hq, (((vec3(0.05, 0.05, 0.0) * tmp_1.xyy) * (\n (q27 * texsize.xyy)\n * texsize_noisevol_hq.zww)) + ((time * vec3(0.0, 0.0, 1.0)) * q29)));\n if (((ret_2.x > (q21 * q13)) && (ret_2.x <= (q24 * q11)))) {\n ret_2.y = (ret_2.y + (tmpvar_6.x * 0.5));\n };\n if (((ret_2.y > (q22 * q11)) && (ret_2.y <= (q25 * q12)))) {\n ret_2.z = (ret_2.z + (tmpvar_6.y * 0.5));\n };\n if (((ret_2.z > (q23 * q12)) && (ret_2.z <= (q26 * q13)))) {\n ret_2.x = (ret_2.x + (tmpvar_6.z * 0.5));\n };\n float tmpvar_7;\n tmpvar_7 = (1.0 - ((0.01 * q28) * (q28 * rad)));\n ret_2 = (ret_2 * (0.98 * (tmpvar_7 * tmpvar_7)));\n ret_2 = (ret_2 - 0.04);\n vec4 tmpvar_8;\n tmpvar_8.w = 1.0;\n tmpvar_8.xyz = ret_2;\n ret = tmpvar_8.xyz;\n }","comp":""}