/*! * lunr.Set * Copyright (C) @YEAR Oliver Nightingale */ /** * A lunr set. * * @constructor */ lunr.Set = function (elements) { this.elements = Object.create(null) if (elements) { this.length = elements.length for (var i = 0; i < this.length; i++) { this.elements[elements[i]] = true } } else { this.length = 0 } } /** * A complete set that contains all elements. * * @static * @readonly * @type {lunr.Set} */ lunr.Set.complete = { intersect: function (other) { return other }, union: function () { return this }, contains: function () { return true } } /** * An empty set that contains no elements. * * @static * @readonly * @type {lunr.Set} */ lunr.Set.empty = { intersect: function () { return this }, union: function (other) { return other }, contains: function () { return false } } /** * Returns true if this set contains the specified object. * * @param {object} object - Object whose presence in this set is to be tested. * @returns {boolean} - True if this set contains the specified object. */ lunr.Set.prototype.contains = function (object) { return !!this.elements[object] } /** * Returns a new set containing only the elements that are present in both * this set and the specified set. * * @param {lunr.Set} other - set to intersect with this set. * @returns {lunr.Set} a new set that is the intersection of this and the specified set. */ lunr.Set.prototype.intersect = function (other) { var a, b, elements, intersection = [] if (other === lunr.Set.complete) { return this } if (other === lunr.Set.empty) { return other } if (this.length < other.length) { a = this b = other } else { a = other b = this } elements = Object.keys(a.elements) for (var i = 0; i < elements.length; i++) { var element = elements[i] if (element in b.elements) { intersection.push(element) } } return new lunr.Set (intersection) } /** * Returns a new set combining the elements of this and the specified set. * * @param {lunr.Set} other - set to union with this set. * @return {lunr.Set} a new set that is the union of this and the specified set. */ lunr.Set.prototype.union = function (other) { if (other === lunr.Set.complete) { return lunr.Set.complete } if (other === lunr.Set.empty) { return this } return new lunr.Set(Object.keys(this.elements).concat(Object.keys(other.elements))) }