import { getOrigin, checkTargetForNewValues } from '../utils/setters.mjs'; import { parseDomVariant } from './utils/parse-dom-variant.mjs'; import { VisualElement } from '../VisualElement.mjs'; class DOMVisualElement extends VisualElement { sortInstanceNodePosition(a, b) { /** * compareDocumentPosition returns a bitmask, by using the bitwise & * we're returning true if 2 in that bitmask is set to true. 2 is set * to true if b preceeds a. */ return a.compareDocumentPosition(b) & 2 ? 1 : -1; } getBaseTargetFromProps(props, key) { return props.style ? props.style[key] : undefined; } removeValueFromRenderState(key, { vars, style }) { delete vars[key]; delete style[key]; } makeTargetAnimatableFromInstance({ transition, transitionEnd, ...target }, { transformValues }, isMounted) { let origin = getOrigin(target, transition || {}, this); /** * If Framer has provided a function to convert `Color` etc value types, convert them */ if (transformValues) { if (transitionEnd) transitionEnd = transformValues(transitionEnd); if (target) target = transformValues(target); if (origin) origin = transformValues(origin); } if (isMounted) { checkTargetForNewValues(this, target, origin); const parsed = parseDomVariant(this, target, origin, transitionEnd); transitionEnd = parsed.transitionEnd; target = parsed.target; } return { transition, transitionEnd, ...target, }; } } export { DOMVisualElement };