{"version":2,"baseVals":{"rating":5,"gammaadj":1.7,"echo_zoom":1.16936,"wave_mode":2,"wave_dots":1,"wave_brighten":0,"wave_a":0.001,"wave_scale":0.011726,"wave_smoothing":0.9,"zoom":0.999902,"warp":0.01,"wave_r":0.5,"wave_g":0.4,"wave_b":0.3,"ob_size":0.0065,"ib_size":0.26,"mv_x":0,"mv_y":43.199997,"mv_l":1,"mv_g":0.91,"mv_b":0.71,"mv_a":0},"shapes":[{"baseVals":{"sides":5,"textured":1,"rad":1.06779,"ang":0.753982,"tex_zoom":0.779769,"g":1,"b":1,"r2":1,"b2":1,"border_a":0,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"ang=sin(q1*0.15);\nx=sin(q1*0.5) * 0.05 + 0.5;\ny=cos(q1*0.63)* 0.05 + 0.5"},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"sides":5,"additive":1,"rad":0.038091,"g":1,"b":1,"g2":0.6,"b2":1,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"tm=q1;\n\nxp=0;\nyp=0.1;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2 )*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\n\n"}],"waves":[{"baseVals":{"enabled":1,"r":0.1,"b":0.7},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2 )*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\nb=b+pow(1-sample,2)*0.3;\n\n\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"},{"baseVals":{"enabled":1,"r":0.2,"b":0.6},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;\nyp=-yp;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2)*0.5 +0.5;\n\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\n\nb=b+pow(1-sample,2)*0.3;\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"},{"baseVals":{"r":0.1,"b":0.7,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2 )*0.5 +0.5;\n\nxq=xp;\nsinang=sin(ang);cosang=cos(ang);\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=-xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\nb=b+pow(1-sample,2)*0.3;\n\n\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"},{"baseVals":{"r":0.2,"b":0.6,"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"t1=sin(time)*0.5+0.5;\nt2=sin(time+2.1)*0.5+0.5;\nt3=sin(time+4.2)*0.5+0.5;\n\nt4=sin(time+1.1)*0.5+0.5;\nt5=sin(time+3.1)*0.5+0.5;\nt6=sin(time+5.2)*0.5+0.5;","point_eqs_eel":"n=sample*6.283;\nphs=-sample * 0.2;\ntm=q1 + phs;\n\nflip=flip+1;\nflip=flip*below(flip,2);\n\nxp=0;\nyp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1;\nyp=-yp;\nzp=0;\n\n//wrist movement;\nang=sin(tm*2)*0.5 +0.5;\n\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\nyq=yp;\nzq=zp;\n\nang=tm*8;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//forearm movement;\nzp=zp-0.3;\nang=3.14 + sin(tm*2 - 0.5)*1.5;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp;\nyq=yp*sinang + zp*cosang;\nzq=yp*cosang - zp*sinang;\n\n//upper arm twist\nang=-1.0 + cos(tm*3.1 + 0.5);\nsinang=sin(ang);cosang=cos(ang);\nxp=xq*sinang + yq*cosang;\nyp=xq*cosang - yq*sinang;\nzp=zq;\n\n//upper arm outward;\nzp=zp-0.35;\nang=cos(tm*2.3)*1.75 - 1.05;\nsinang=sin(ang);cosang=cos(ang);\nxq=xp*sinang + zp*cosang;\nyq=yp;\nzq=xp*cosang - zp*sinang;\n\n//upper arm up down;\nang=cos(tm)*0.5 - 0.5;\nsinang=sin(ang);cosang=cos(ang);\nxp=xq;\nyp=yq*cosang - zq*sinang;\nzp=yq*sinang + zq*cosang;\n\n//xp=xq;yp=yq;zp=zq;\n\n\n//project into screenspace and draw on screen\nzp=zp+2;\nxs=-xp/zp;\nys=yp/zp;\n\nx=xs+0.5;\ny=ys*1.3+0.5;\n\n\na=if( equal(q8,1) , (1-sample) , sample);\na=a*a;\n\n\nb=b+pow(1-sample,2)*0.3;\n\nr1=t1;\ng1=t2;\nb1=t3;\nr2=t4;\ng2=t5;\nb2=t6;\n\nr=r1*flip + r2*(1-flip);\ng=g1*flip + g2*(1-flip);\nb=b1*flip + b2*(1-flip);"}],"init_eqs_eel":"","frame_eqs_eel":"movement = movement + 0.01*(bass+bass_att) + 0.001*pow(bass+1,3);\nq1 = movement;\nmonitor =q1;","pixel_eqs_eel":"","warp":" shader_body { \n vec3 ret_1;\n ret_1 = texture (sampler_main, uv).xyz;\n vec2 tmpvar_2;\n tmpvar_2 = (normalize((uv - uv_orig)) * texsize.zw);\n vec4 tmpvar_3;\n tmpvar_3.w = 0.0;\n tmpvar_3.xyz = ret_1;\n vec4 tmpvar_4;\n tmpvar_4.w = 0.0;\n tmpvar_4.xyz = max (tmpvar_3, (texture (sampler_main, (uv - tmpvar_2)) * 0.9)).xyz;\n vec4 tmpvar_5;\n tmpvar_5.w = 0.0;\n tmpvar_5.xyz = max (tmpvar_4, (texture (sampler_main, (uv + tmpvar_2)) * 0.97)).xyz;\n vec4 tmpvar_6;\n tmpvar_6.w = 0.0;\n tmpvar_6.xyz = max (tmpvar_5, (texture (sampler_main, (uv + \n (tmpvar_2 * 2.0)\n )) * 0.97)).xyz;\n ret_1 = (max (tmpvar_6, (texture (sampler_main, \n (uv + (tmpvar_2 * 3.0))\n ) * 0.9)).xyz * 0.92);\n vec4 tmpvar_7;\n tmpvar_7.w = 1.0;\n tmpvar_7.xyz = ret_1;\n ret = tmpvar_7.xyz;\n }","comp":" shader_body { \n vec2 uv_1;\n vec3 ret_2;\n uv_1 = (0.05 + (0.9 * uv));\n ret_2 = (abs((\n ((texture (sampler_blur1, uv_1).xyz * scale1) + bias1)\n - texture (sampler_main, uv_1).xyz)) * 6.0);\n ret_2 = (ret_2 * 1.333);\n vec4 tmpvar_3;\n tmpvar_3.w = 1.0;\n tmpvar_3.xyz = ret_2;\n ret = tmpvar_3.xyz;\n }"}