1 line
2.1 KiB
JSON
1 line
2.1 KiB
JSON
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{"version":2,"baseVals":{"rating":0,"decay":0.973,"echo_zoom":1.047463,"wave_mode":4,"wave_dots":1,"wrap":0,"darken_center":1,"darken":1,"wave_a":0.9,"wave_scale":2.905229,"wave_smoothing":0.6,"wave_mystery":-0.3,"warpscale":2.853,"zoomexp":0.999835,"zoom":0.799682,"warp":0.016779,"wave_r":0.6,"wave_g":0.6,"wave_b":0.6,"ob_size":0,"mv_x":64,"mv_y":48,"mv_l":0,"mv_r":0.35,"mv_g":0.35,"mv_b":0.35},"shapes":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":""}],"init_eqs_eel":"","frame_eqs_eel":"wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );\nwave_g = wave_g + 0.100*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );\nwave_b = wave_b + 0.100*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );\nmv_r = wave_r;\nmv_b = wave_b;\nmv_g = wave_g;\nq1 = 0.05*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);\n//q1 = 0.6*(bass+bass_att);\nmv_a = if(above(bass-1.2,1),1,bass-1.2);","pixel_eqs_eel":"zoom = 1.01 + rad*0.15*q1;","warp":" shader_body { \n vec4 tmpvar_1;\n tmpvar_1.w = 1.0;\n tmpvar_1.xyz = (texture (sampler_main, uv).xyz - 0.008);\n ret = tmpvar_1.xyz;\n }","comp":" shader_body { \n float ang2_1;\n ang2_1 = ((ang * 0.1591549) + (time * 0.025));\n ang2_1 = (cos((50.26548 * ang2_1)) * 0.023);\n ang2_1 = (ang2_1 * 6.283185);\n vec2 tmpvar_2;\n tmpvar_2.x = cos(ang2_1);\n tmpvar_2.y = sin(ang2_1);\n vec4 tmpvar_3;\n tmpvar_3.w = 1.0;\n tmpvar_3.xyz = texture (sampler_main, (0.5 + ((\n (0.375 * (rad * sqrt(dot (texsize.xy, texsize.xy))))\n * tmpvar_2) * texsize.zw))).xyz;\n ret = tmpvar_3.xyz;\n }"}
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