777 lines
28 KiB
TypeScript
777 lines
28 KiB
TypeScript
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/**
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* An *action* is a plain object that represents an intention to change the
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* state. Actions are the only way to get data into the store. Any data,
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* whether from UI events, network callbacks, or other sources such as
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* WebSockets needs to eventually be dispatched as actions.
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*
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* Actions must have a `type` field that indicates the type of action being
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* performed. Types can be defined as constants and imported from another
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* module. It's better to use strings for `type` than Symbols because strings
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* are serializable.
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*
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* Other than `type`, the structure of an action object is really up to you.
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* If you're interested, check out Flux Standard Action for recommendations on
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* how actions should be constructed.
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*
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* @template T the type of the action's `type` tag.
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*/
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export interface Action<T = any> {
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type: T
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}
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/**
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* An Action type which accepts any other properties.
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* This is mainly for the use of the `Reducer` type.
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* This is not part of `Action` itself to prevent types that extend `Action` from
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* having an index signature.
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*/
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export interface AnyAction extends Action {
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// Allows any extra properties to be defined in an action.
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[extraProps: string]: any
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}
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/**
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* Internal "virtual" symbol used to make the `CombinedState` type unique.
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*/
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declare const $CombinedState: unique symbol
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/**
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* State base type for reducers created with `combineReducers()`.
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*
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* This type allows the `createStore()` method to infer which levels of the
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* preloaded state can be partial.
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*
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* Because Typescript is really duck-typed, a type needs to have some
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* identifying property to differentiate it from other types with matching
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* prototypes for type checking purposes. That's why this type has the
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* `$CombinedState` symbol property. Without the property, this type would
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* match any object. The symbol doesn't really exist because it's an internal
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* (i.e. not exported), and internally we never check its value. Since it's a
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* symbol property, it's not expected to be unumerable, and the value is
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* typed as always undefined, so its never expected to have a meaningful
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* value anyway. It just makes this type distinquishable from plain `{}`.
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*/
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interface EmptyObject {
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readonly [$CombinedState]?: undefined
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}
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export type CombinedState<S> = EmptyObject & S
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/**
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* Recursively makes combined state objects partial. Only combined state _root
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* objects_ (i.e. the generated higher level object with keys mapping to
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* individual reducers) are partial.
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*/
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export type PreloadedState<S> = Required<S> extends EmptyObject
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? S extends CombinedState<infer S1>
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? {
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[K in keyof S1]?: S1[K] extends object ? PreloadedState<S1[K]> : S1[K]
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}
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: S
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: {
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[K in keyof S]: S[K] extends string | number | boolean | symbol
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? S[K]
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: PreloadedState<S[K]>
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}
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/* reducers */
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/**
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* A *reducer* (also called a *reducing function*) is a function that accepts
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* an accumulation and a value and returns a new accumulation. They are used
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* to reduce a collection of values down to a single value
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*
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* Reducers are not unique to Redux—they are a fundamental concept in
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* functional programming. Even most non-functional languages, like
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* JavaScript, have a built-in API for reducing. In JavaScript, it's
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* `Array.prototype.reduce()`.
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*
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* In Redux, the accumulated value is the state object, and the values being
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* accumulated are actions. Reducers calculate a new state given the previous
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* state and an action. They must be *pure functions*—functions that return
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* the exact same output for given inputs. They should also be free of
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* side-effects. This is what enables exciting features like hot reloading and
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* time travel.
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*
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* Reducers are the most important concept in Redux.
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*
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* *Do not put API calls into reducers.*
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*
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* @template S The type of state consumed and produced by this reducer.
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* @template A The type of actions the reducer can potentially respond to.
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*/
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export type Reducer<S = any, A extends Action = AnyAction> = (
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state: S | undefined,
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action: A
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) => S
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/**
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* Object whose values correspond to different reducer functions.
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*
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* @template A The type of actions the reducers can potentially respond to.
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*/
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export type ReducersMapObject<S = any, A extends Action = Action> = {
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[K in keyof S]: Reducer<S[K], A>
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}
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/**
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* Infer a combined state shape from a `ReducersMapObject`.
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*
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* @template M Object map of reducers as provided to `combineReducers(map: M)`.
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*/
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export type StateFromReducersMapObject<M> = M extends ReducersMapObject<
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any,
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any
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>
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? { [P in keyof M]: M[P] extends Reducer<infer S, any> ? S : never }
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: never
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/**
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* Infer reducer union type from a `ReducersMapObject`.
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*
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* @template M Object map of reducers as provided to `combineReducers(map: M)`.
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*/
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export type ReducerFromReducersMapObject<M> = M extends {
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[P in keyof M]: infer R
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}
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? R extends Reducer<any, any>
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? R
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: never
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: never
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/**
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* Infer action type from a reducer function.
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*
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* @template R Type of reducer.
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*/
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export type ActionFromReducer<R> = R extends Reducer<any, infer A> ? A : never
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/**
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* Infer action union type from a `ReducersMapObject`.
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*
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* @template M Object map of reducers as provided to `combineReducers(map: M)`.
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*/
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export type ActionFromReducersMapObject<M> = M extends ReducersMapObject<
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any,
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any
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>
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? ActionFromReducer<ReducerFromReducersMapObject<M>>
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: never
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/**
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* Turns an object whose values are different reducer functions, into a single
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* reducer function. It will call every child reducer, and gather their results
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* into a single state object, whose keys correspond to the keys of the passed
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* reducer functions.
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*
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* @template S Combined state object type.
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*
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* @param reducers An object whose values correspond to different reducer
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* functions that need to be combined into one. One handy way to obtain it
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* is to use ES6 `import * as reducers` syntax. The reducers may never
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* return undefined for any action. Instead, they should return their
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* initial state if the state passed to them was undefined, and the current
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* state for any unrecognized action.
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*
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* @returns A reducer function that invokes every reducer inside the passed
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* object, and builds a state object with the same shape.
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*/
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export function combineReducers<S>(
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reducers: ReducersMapObject<S, any>
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): Reducer<CombinedState<S>>
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export function combineReducers<S, A extends Action = AnyAction>(
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reducers: ReducersMapObject<S, A>
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): Reducer<CombinedState<S>, A>
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export function combineReducers<M extends ReducersMapObject<any, any>>(
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reducers: M
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): Reducer<
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CombinedState<StateFromReducersMapObject<M>>,
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ActionFromReducersMapObject<M>
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>
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/* store */
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/**
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* A *dispatching function* (or simply *dispatch function*) is a function that
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* accepts an action or an async action; it then may or may not dispatch one
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* or more actions to the store.
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*
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* We must distinguish between dispatching functions in general and the base
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* `dispatch` function provided by the store instance without any middleware.
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*
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* The base dispatch function *always* synchronously sends an action to the
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* store's reducer, along with the previous state returned by the store, to
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* calculate a new state. It expects actions to be plain objects ready to be
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* consumed by the reducer.
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*
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* Middleware wraps the base dispatch function. It allows the dispatch
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* function to handle async actions in addition to actions. Middleware may
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* transform, delay, ignore, or otherwise interpret actions or async actions
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* before passing them to the next middleware.
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*
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* @template A The type of things (actions or otherwise) which may be
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* dispatched.
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*/
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export interface Dispatch<A extends Action = AnyAction> {
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<T extends A>(action: T): T
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}
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/**
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* Function to remove listener added by `Store.subscribe()`.
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*/
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export interface Unsubscribe {
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(): void
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}
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declare global {
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interface SymbolConstructor {
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readonly observable: symbol
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}
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}
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/**
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* A minimal observable of state changes.
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* For more information, see the observable proposal:
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* https://github.com/tc39/proposal-observable
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*/
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export type Observable<T> = {
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/**
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* The minimal observable subscription method.
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* @param {Object} observer Any object that can be used as an observer.
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* The observer object should have a `next` method.
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* @returns {subscription} An object with an `unsubscribe` method that can
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* be used to unsubscribe the observable from the store, and prevent further
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* emission of values from the observable.
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*/
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subscribe: (observer: Observer<T>) => { unsubscribe: Unsubscribe }
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[Symbol.observable](): Observable<T>
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}
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/**
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* An Observer is used to receive data from an Observable, and is supplied as
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* an argument to subscribe.
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*/
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export type Observer<T> = {
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next?(value: T): void
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}
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/**
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* A store is an object that holds the application's state tree.
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* There should only be a single store in a Redux app, as the composition
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* happens on the reducer level.
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*
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* @template S The type of state held by this store.
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* @template A the type of actions which may be dispatched by this store.
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*/
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export interface Store<S = any, A extends Action = AnyAction> {
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/**
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* Dispatches an action. It is the only way to trigger a state change.
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*
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* The `reducer` function, used to create the store, will be called with the
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* current state tree and the given `action`. Its return value will be
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* considered the **next** state of the tree, and the change listeners will
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* be notified.
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*
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* The base implementation only supports plain object actions. If you want
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* to dispatch a Promise, an Observable, a thunk, or something else, you
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* need to wrap your store creating function into the corresponding
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* middleware. For example, see the documentation for the `redux-thunk`
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* package. Even the middleware will eventually dispatch plain object
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* actions using this method.
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*
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* @param action A plain object representing “what changed”. It is a good
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* idea to keep actions serializable so you can record and replay user
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* sessions, or use the time travelling `redux-devtools`. An action must
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* have a `type` property which may not be `undefined`. It is a good idea
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* to use string constants for action types.
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*
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* @returns For convenience, the same action object you dispatched.
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*
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* Note that, if you use a custom middleware, it may wrap `dispatch()` to
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* return something else (for example, a Promise you can await).
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*/
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dispatch: Dispatch<A>
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/**
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* Reads the state tree managed by the store.
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*
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* @returns The current state tree of your application.
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*/
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getState(): S
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/**
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* Adds a change listener. It will be called any time an action is
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* dispatched, and some part of the state tree may potentially have changed.
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* You may then call `getState()` to read the current state tree inside the
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* callback.
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*
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* You may call `dispatch()` from a change listener, with the following
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* caveats:
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*
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* 1. The subscriptions are snapshotted just before every `dispatch()` call.
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* If you subscribe or unsubscribe while the listeners are being invoked,
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* this will not have any effect on the `dispatch()` that is currently in
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* progress. However, the next `dispatch()` call, whether nested or not,
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* will use a more recent snapshot of the subscription list.
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*
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* 2. The listener should not expect to see all states changes, as the state
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* might have been updated multiple times during a nested `dispatch()` before
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* the listener is called. It is, however, guaranteed that all subscribers
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* registered before the `dispatch()` started will be called with the latest
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* state by the time it exits.
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*
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* @param listener A callback to be invoked on every dispatch.
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* @returns A function to remove this change listener.
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*/
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subscribe(listener: () => void): Unsubscribe
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/**
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* Replaces the reducer currently used by the store to calculate the state.
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*
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* You might need this if your app implements code splitting and you want to
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* load some of the reducers dynamically. You might also need this if you
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* implement a hot reloading mechanism for Redux.
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*
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* @param nextReducer The reducer for the store to use instead.
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*/
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replaceReducer(nextReducer: Reducer<S, A>): void
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/**
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* Interoperability point for observable/reactive libraries.
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* @returns {observable} A minimal observable of state changes.
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* For more information, see the observable proposal:
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* https://github.com/tc39/proposal-observable
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*/
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[Symbol.observable](): Observable<S>
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}
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export type DeepPartial<T> = {
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[K in keyof T]?: T[K] extends object ? DeepPartial<T[K]> : T[K]
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}
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/**
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* A store creator is a function that creates a Redux store. Like with
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* dispatching function, we must distinguish the base store creator,
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* `createStore(reducer, preloadedState)` exported from the Redux package, from
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* store creators that are returned from the store enhancers.
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*
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* @template S The type of state to be held by the store.
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* @template A The type of actions which may be dispatched.
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* @template Ext Store extension that is mixed in to the Store type.
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* @template StateExt State extension that is mixed into the state type.
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*/
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export interface StoreCreator {
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<S, A extends Action, Ext, StateExt>(
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reducer: Reducer<S, A>,
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enhancer?: StoreEnhancer<Ext, StateExt>
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): Store<S & StateExt, A> & Ext
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<S, A extends Action, Ext, StateExt>(
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reducer: Reducer<S, A>,
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preloadedState?: PreloadedState<S>,
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enhancer?: StoreEnhancer<Ext>
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): Store<S & StateExt, A> & Ext
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}
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/**
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* @deprecated
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*
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* **We recommend using the `configureStore` method
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* of the `@reduxjs/toolkit` package**, which replaces `createStore`.
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*
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* Redux Toolkit is our recommended approach for writing Redux logic today,
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* including store setup, reducers, data fetching, and more.
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*
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* **For more details, please read this Redux docs page:**
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* **https://redux.js.org/introduction/why-rtk-is-redux-today**
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*
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* `configureStore` from Redux Toolkit is an improved version of `createStore` that
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* simplifies setup and helps avoid common bugs.
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*
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* You should not be using the `redux` core package by itself today, except for learning purposes.
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* The `createStore` method from the core `redux` package will not be removed, but we encourage
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* all users to migrate to using Redux Toolkit for all Redux code.
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*
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* If you want to use `createStore` without this visual deprecation warning, use
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* the `legacy_createStore` import instead:
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*
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* `import { legacy_createStore as createStore} from 'redux'`
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*
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*/
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export declare function createStore<S, A extends Action, Ext, StateExt>(
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reducer: Reducer<S, A>,
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enhancer?: StoreEnhancer<Ext, StateExt>
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): Store<S & StateExt, A> & Ext
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/**
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* @deprecated
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*
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* **We recommend using the `configureStore` method
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* of the `@reduxjs/toolkit` package**, which replaces `createStore`.
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*
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* Redux Toolkit is our recommended approach for writing Redux logic today,
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* including store setup, reducers, data fetching, and more.
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*
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* **For more details, please read this Redux docs page:**
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* **https://redux.js.org/introduction/why-rtk-is-redux-today**
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*
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* `configureStore` from Redux Toolkit is an improved version of `createStore` that
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* simplifies setup and helps avoid common bugs.
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*
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||
|
* You should not be using the `redux` core package by itself today, except for learning purposes.
|
||
|
* The `createStore` method from the core `redux` package will not be removed, but we encourage
|
||
|
* all users to migrate to using Redux Toolkit for all Redux code.
|
||
|
*
|
||
|
* If you want to use `createStore` without this visual deprecation warning, use
|
||
|
* the `legacy_createStore` import instead:
|
||
|
*
|
||
|
* `import { legacy_createStore as createStore} from 'redux'`
|
||
|
*
|
||
|
*/
|
||
|
export declare function createStore<S, A extends Action, Ext, StateExt>(
|
||
|
reducer: Reducer<S, A>,
|
||
|
preloadedState?: PreloadedState<S>,
|
||
|
enhancer?: StoreEnhancer<Ext>
|
||
|
): Store<S & StateExt, A> & Ext
|
||
|
|
||
|
/**
|
||
|
* Creates a Redux store that holds the state tree.
|
||
|
*
|
||
|
* **We recommend using `configureStore` from the
|
||
|
* `@reduxjs/toolkit` package**, which replaces `createStore`:
|
||
|
* **https://redux.js.org/introduction/why-rtk-is-redux-today**
|
||
|
*
|
||
|
* The only way to change the data in the store is to call `dispatch()` on it.
|
||
|
*
|
||
|
* There should only be a single store in your app. To specify how different
|
||
|
* parts of the state tree respond to actions, you may combine several reducers
|
||
|
* into a single reducer function by using `combineReducers`.
|
||
|
*
|
||
|
* @param {Function} reducer A function that returns the next state tree, given
|
||
|
* the current state tree and the action to handle.
|
||
|
*
|
||
|
* @param {any} [preloadedState] The initial state. You may optionally specify it
|
||
|
* to hydrate the state from the server in universal apps, or to restore a
|
||
|
* previously serialized user session.
|
||
|
* If you use `combineReducers` to produce the root reducer function, this must be
|
||
|
* an object with the same shape as `combineReducers` keys.
|
||
|
*
|
||
|
* @param {Function} [enhancer] The store enhancer. You may optionally specify it
|
||
|
* to enhance the store with third-party capabilities such as middleware,
|
||
|
* time travel, persistence, etc. The only store enhancer that ships with Redux
|
||
|
* is `applyMiddleware()`.
|
||
|
*
|
||
|
* @returns {Store} A Redux store that lets you read the state, dispatch actions
|
||
|
* and subscribe to changes.
|
||
|
*/
|
||
|
export declare function legacy_createStore<S, A extends Action, Ext, StateExt>(
|
||
|
reducer: Reducer<S, A>,
|
||
|
enhancer?: StoreEnhancer<Ext, StateExt>
|
||
|
): Store<S & StateExt, A> & Ext
|
||
|
/**
|
||
|
* Creates a Redux store that holds the state tree.
|
||
|
*
|
||
|
* **We recommend using `configureStore` from the
|
||
|
* `@reduxjs/toolkit` package**, which replaces `createStore`:
|
||
|
* **https://redux.js.org/introduction/why-rtk-is-redux-today**
|
||
|
*
|
||
|
* The only way to change the data in the store is to call `dispatch()` on it.
|
||
|
*
|
||
|
* There should only be a single store in your app. To specify how different
|
||
|
* parts of the state tree respond to actions, you may combine several reducers
|
||
|
* into a single reducer function by using `combineReducers`.
|
||
|
*
|
||
|
* @param {Function} reducer A function that returns the next state tree, given
|
||
|
* the current state tree and the action to handle.
|
||
|
*
|
||
|
* @param {any} [preloadedState] The initial state. You may optionally specify it
|
||
|
* to hydrate the state from the server in universal apps, or to restore a
|
||
|
* previously serialized user session.
|
||
|
* If you use `combineReducers` to produce the root reducer function, this must be
|
||
|
* an object with the same shape as `combineReducers` keys.
|
||
|
*
|
||
|
* @param {Function} [enhancer] The store enhancer. You may optionally specify it
|
||
|
* to enhance the store with third-party capabilities such as middleware,
|
||
|
* time travel, persistence, etc. The only store enhancer that ships with Redux
|
||
|
* is `applyMiddleware()`.
|
||
|
*
|
||
|
* @returns {Store} A Redux store that lets you read the state, dispatch actions
|
||
|
* and subscribe to changes.
|
||
|
*/
|
||
|
export declare function legacy_createStore<S, A extends Action, Ext, StateExt>(
|
||
|
reducer: Reducer<S, A>,
|
||
|
preloadedState?: PreloadedState<S>,
|
||
|
enhancer?: StoreEnhancer<Ext>
|
||
|
): Store<S & StateExt, A> & Ext
|
||
|
|
||
|
/**
|
||
|
* A store enhancer is a higher-order function that composes a store creator
|
||
|
* to return a new, enhanced store creator. This is similar to middleware in
|
||
|
* that it allows you to alter the store interface in a composable way.
|
||
|
*
|
||
|
* Store enhancers are much the same concept as higher-order components in
|
||
|
* React, which are also occasionally called “component enhancers”.
|
||
|
*
|
||
|
* Because a store is not an instance, but rather a plain-object collection of
|
||
|
* functions, copies can be easily created and modified without mutating the
|
||
|
* original store. There is an example in `compose` documentation
|
||
|
* demonstrating that.
|
||
|
*
|
||
|
* Most likely you'll never write a store enhancer, but you may use the one
|
||
|
* provided by the developer tools. It is what makes time travel possible
|
||
|
* without the app being aware it is happening. Amusingly, the Redux
|
||
|
* middleware implementation is itself a store enhancer.
|
||
|
*
|
||
|
* @template Ext Store extension that is mixed into the Store type.
|
||
|
* @template StateExt State extension that is mixed into the state type.
|
||
|
*/
|
||
|
export type StoreEnhancer<Ext = {}, StateExt = {}> = (
|
||
|
next: StoreEnhancerStoreCreator
|
||
|
) => StoreEnhancerStoreCreator<Ext, StateExt>
|
||
|
export type StoreEnhancerStoreCreator<Ext = {}, StateExt = {}> = <
|
||
|
S = any,
|
||
|
A extends Action = AnyAction
|
||
|
>(
|
||
|
reducer: Reducer<S, A>,
|
||
|
preloadedState?: PreloadedState<S>
|
||
|
) => Store<S & StateExt, A> & Ext
|
||
|
|
||
|
/* middleware */
|
||
|
|
||
|
export interface MiddlewareAPI<D extends Dispatch = Dispatch, S = any> {
|
||
|
dispatch: D
|
||
|
getState(): S
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* A middleware is a higher-order function that composes a dispatch function
|
||
|
* to return a new dispatch function. It often turns async actions into
|
||
|
* actions.
|
||
|
*
|
||
|
* Middleware is composable using function composition. It is useful for
|
||
|
* logging actions, performing side effects like routing, or turning an
|
||
|
* asynchronous API call into a series of synchronous actions.
|
||
|
*
|
||
|
* @template DispatchExt Extra Dispatch signature added by this middleware.
|
||
|
* @template S The type of the state supported by this middleware.
|
||
|
* @template D The type of Dispatch of the store where this middleware is
|
||
|
* installed.
|
||
|
*/
|
||
|
export interface Middleware<
|
||
|
DispatchExt = {},
|
||
|
S = any,
|
||
|
D extends Dispatch = Dispatch
|
||
|
> {
|
||
|
(api: MiddlewareAPI<D, S>): (
|
||
|
next: Dispatch<AnyAction>
|
||
|
) => (action: any) => any
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Creates a store enhancer that applies middleware to the dispatch method
|
||
|
* of the Redux store. This is handy for a variety of tasks, such as
|
||
|
* expressing asynchronous actions in a concise manner, or logging every
|
||
|
* action payload.
|
||
|
*
|
||
|
* See `redux-thunk` package as an example of the Redux middleware.
|
||
|
*
|
||
|
* Because middleware is potentially asynchronous, this should be the first
|
||
|
* store enhancer in the composition chain.
|
||
|
*
|
||
|
* Note that each middleware will be given the `dispatch` and `getState`
|
||
|
* functions as named arguments.
|
||
|
*
|
||
|
* @param middlewares The middleware chain to be applied.
|
||
|
* @returns A store enhancer applying the middleware.
|
||
|
*
|
||
|
* @template Ext Dispatch signature added by a middleware.
|
||
|
* @template S The type of the state supported by a middleware.
|
||
|
*/
|
||
|
export function applyMiddleware(): StoreEnhancer
|
||
|
export function applyMiddleware<Ext1, S>(
|
||
|
middleware1: Middleware<Ext1, S, any>
|
||
|
): StoreEnhancer<{ dispatch: Ext1 }>
|
||
|
export function applyMiddleware<Ext1, Ext2, S>(
|
||
|
middleware1: Middleware<Ext1, S, any>,
|
||
|
middleware2: Middleware<Ext2, S, any>
|
||
|
): StoreEnhancer<{ dispatch: Ext1 & Ext2 }>
|
||
|
export function applyMiddleware<Ext1, Ext2, Ext3, S>(
|
||
|
middleware1: Middleware<Ext1, S, any>,
|
||
|
middleware2: Middleware<Ext2, S, any>,
|
||
|
middleware3: Middleware<Ext3, S, any>
|
||
|
): StoreEnhancer<{ dispatch: Ext1 & Ext2 & Ext3 }>
|
||
|
export function applyMiddleware<Ext1, Ext2, Ext3, Ext4, S>(
|
||
|
middleware1: Middleware<Ext1, S, any>,
|
||
|
middleware2: Middleware<Ext2, S, any>,
|
||
|
middleware3: Middleware<Ext3, S, any>,
|
||
|
middleware4: Middleware<Ext4, S, any>
|
||
|
): StoreEnhancer<{ dispatch: Ext1 & Ext2 & Ext3 & Ext4 }>
|
||
|
export function applyMiddleware<Ext1, Ext2, Ext3, Ext4, Ext5, S>(
|
||
|
middleware1: Middleware<Ext1, S, any>,
|
||
|
middleware2: Middleware<Ext2, S, any>,
|
||
|
middleware3: Middleware<Ext3, S, any>,
|
||
|
middleware4: Middleware<Ext4, S, any>,
|
||
|
middleware5: Middleware<Ext5, S, any>
|
||
|
): StoreEnhancer<{ dispatch: Ext1 & Ext2 & Ext3 & Ext4 & Ext5 }>
|
||
|
export function applyMiddleware<Ext, S = any>(
|
||
|
...middlewares: Middleware<any, S, any>[]
|
||
|
): StoreEnhancer<{ dispatch: Ext }>
|
||
|
|
||
|
/* action creators */
|
||
|
|
||
|
/**
|
||
|
* An *action creator* is, quite simply, a function that creates an action. Do
|
||
|
* not confuse the two terms—again, an action is a payload of information, and
|
||
|
* an action creator is a factory that creates an action.
|
||
|
*
|
||
|
* Calling an action creator only produces an action, but does not dispatch
|
||
|
* it. You need to call the store's `dispatch` function to actually cause the
|
||
|
* mutation. Sometimes we say *bound action creators* to mean functions that
|
||
|
* call an action creator and immediately dispatch its result to a specific
|
||
|
* store instance.
|
||
|
*
|
||
|
* If an action creator needs to read the current state, perform an API call,
|
||
|
* or cause a side effect, like a routing transition, it should return an
|
||
|
* async action instead of an action.
|
||
|
*
|
||
|
* @template A Returned action type.
|
||
|
*/
|
||
|
export interface ActionCreator<A> {
|
||
|
(...args: any[]): A
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Object whose values are action creator functions.
|
||
|
*/
|
||
|
export interface ActionCreatorsMapObject<A = any> {
|
||
|
[key: string]: ActionCreator<A>
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Turns an object whose values are action creators, into an object with the
|
||
|
* same keys, but with every function wrapped into a `dispatch` call so they
|
||
|
* may be invoked directly. This is just a convenience method, as you can call
|
||
|
* `store.dispatch(MyActionCreators.doSomething())` yourself just fine.
|
||
|
*
|
||
|
* For convenience, you can also pass a single function as the first argument,
|
||
|
* and get a function in return.
|
||
|
*
|
||
|
* @param actionCreator An object whose values are action creator functions.
|
||
|
* One handy way to obtain it is to use ES6 `import * as` syntax. You may
|
||
|
* also pass a single function.
|
||
|
*
|
||
|
* @param dispatch The `dispatch` function available on your Redux store.
|
||
|
*
|
||
|
* @returns The object mimicking the original object, but with every action
|
||
|
* creator wrapped into the `dispatch` call. If you passed a function as
|
||
|
* `actionCreator`, the return value will also be a single function.
|
||
|
*/
|
||
|
export function bindActionCreators<A, C extends ActionCreator<A>>(
|
||
|
actionCreator: C,
|
||
|
dispatch: Dispatch
|
||
|
): C
|
||
|
|
||
|
export function bindActionCreators<
|
||
|
A extends ActionCreator<any>,
|
||
|
B extends ActionCreator<any>
|
||
|
>(actionCreator: A, dispatch: Dispatch): B
|
||
|
|
||
|
export function bindActionCreators<A, M extends ActionCreatorsMapObject<A>>(
|
||
|
actionCreators: M,
|
||
|
dispatch: Dispatch
|
||
|
): M
|
||
|
|
||
|
export function bindActionCreators<
|
||
|
M extends ActionCreatorsMapObject<any>,
|
||
|
N extends ActionCreatorsMapObject<any>
|
||
|
>(actionCreators: M, dispatch: Dispatch): N
|
||
|
|
||
|
/* compose */
|
||
|
|
||
|
type Func0<R> = () => R
|
||
|
type Func1<T1, R> = (a1: T1) => R
|
||
|
type Func2<T1, T2, R> = (a1: T1, a2: T2) => R
|
||
|
type Func3<T1, T2, T3, R> = (a1: T1, a2: T2, a3: T3, ...args: any[]) => R
|
||
|
|
||
|
/**
|
||
|
* Composes single-argument functions from right to left. The rightmost
|
||
|
* function can take multiple arguments as it provides the signature for the
|
||
|
* resulting composite function.
|
||
|
*
|
||
|
* @param funcs The functions to compose.
|
||
|
* @returns R function obtained by composing the argument functions from right
|
||
|
* to left. For example, `compose(f, g, h)` is identical to doing
|
||
|
* `(...args) => f(g(h(...args)))`.
|
||
|
*/
|
||
|
export function compose(): <R>(a: R) => R
|
||
|
|
||
|
export function compose<F extends Function>(f: F): F
|
||
|
|
||
|
/* two functions */
|
||
|
export function compose<A, R>(f1: (b: A) => R, f2: Func0<A>): Func0<R>
|
||
|
export function compose<A, T1, R>(
|
||
|
f1: (b: A) => R,
|
||
|
f2: Func1<T1, A>
|
||
|
): Func1<T1, R>
|
||
|
export function compose<A, T1, T2, R>(
|
||
|
f1: (b: A) => R,
|
||
|
f2: Func2<T1, T2, A>
|
||
|
): Func2<T1, T2, R>
|
||
|
export function compose<A, T1, T2, T3, R>(
|
||
|
f1: (b: A) => R,
|
||
|
f2: Func3<T1, T2, T3, A>
|
||
|
): Func3<T1, T2, T3, R>
|
||
|
|
||
|
/* three functions */
|
||
|
export function compose<A, B, R>(
|
||
|
f1: (b: B) => R,
|
||
|
f2: (a: A) => B,
|
||
|
f3: Func0<A>
|
||
|
): Func0<R>
|
||
|
export function compose<A, B, T1, R>(
|
||
|
f1: (b: B) => R,
|
||
|
f2: (a: A) => B,
|
||
|
f3: Func1<T1, A>
|
||
|
): Func1<T1, R>
|
||
|
export function compose<A, B, T1, T2, R>(
|
||
|
f1: (b: B) => R,
|
||
|
f2: (a: A) => B,
|
||
|
f3: Func2<T1, T2, A>
|
||
|
): Func2<T1, T2, R>
|
||
|
export function compose<A, B, T1, T2, T3, R>(
|
||
|
f1: (b: B) => R,
|
||
|
f2: (a: A) => B,
|
||
|
f3: Func3<T1, T2, T3, A>
|
||
|
): Func3<T1, T2, T3, R>
|
||
|
|
||
|
/* four functions */
|
||
|
export function compose<A, B, C, R>(
|
||
|
f1: (b: C) => R,
|
||
|
f2: (a: B) => C,
|
||
|
f3: (a: A) => B,
|
||
|
f4: Func0<A>
|
||
|
): Func0<R>
|
||
|
export function compose<A, B, C, T1, R>(
|
||
|
f1: (b: C) => R,
|
||
|
f2: (a: B) => C,
|
||
|
f3: (a: A) => B,
|
||
|
f4: Func1<T1, A>
|
||
|
): Func1<T1, R>
|
||
|
export function compose<A, B, C, T1, T2, R>(
|
||
|
f1: (b: C) => R,
|
||
|
f2: (a: B) => C,
|
||
|
f3: (a: A) => B,
|
||
|
f4: Func2<T1, T2, A>
|
||
|
): Func2<T1, T2, R>
|
||
|
export function compose<A, B, C, T1, T2, T3, R>(
|
||
|
f1: (b: C) => R,
|
||
|
f2: (a: B) => C,
|
||
|
f3: (a: A) => B,
|
||
|
f4: Func3<T1, T2, T3, A>
|
||
|
): Func3<T1, T2, T3, R>
|
||
|
|
||
|
/* rest */
|
||
|
export function compose<R>(
|
||
|
f1: (b: any) => R,
|
||
|
...funcs: Function[]
|
||
|
): (...args: any[]) => R
|
||
|
|
||
|
export function compose<R>(...funcs: Function[]): (...args: any[]) => R
|