securityos/node_modules/butterchurn-presets/presets/converted/Hexcollie, Pieturp, Orb, Fl...

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2024-09-06 15:32:35 +00:00
{"version":2,"baseVals":{"rating":1,"gammaadj":1,"decay":1,"echo_zoom":1,"echo_orient":2,"wave_a":0.001,"warpanimspeed":2.13,"warpscale":2.498,"zoomexp":0.67288,"zoom":1.025,"warp":0.36146,"wave_r":0,"wave_g":0,"wave_b":0,"ob_size":0.005,"ob_b":1,"ob_a":1,"ib_size":0,"ib_r":0,"ib_g":0,"ib_b":0,"ib_a":1,"mv_r":0.8,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""},{"baseVals":{"enabled":0},"init_eqs_eel":"","frame_eqs_eel":""}],"waves":[{"baseVals":{"enabled":1,"thick":1,"smoothing":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"speed = bass_att*0.6;\nv = sample*10000 + value2*bass*0.1;\n\nxs = xs + sin(v*1)*speed*atan(v*1.51);\nys = ys + sin(v*1)*speed;\n\nx = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);\ny = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);\n\nx = x*0.6;\ny*0.9 + 0.05 + bass*0.08;\n\ny = y*0.8 + 0.1;\n\nr = 0.5 + 0.4*sin(time*1.22 + x);\ng = 0.5 + 0.4*sin(time*1.307 + y);\nb = 0.5 + 0.4*sin(time*1.959 + x/y);\n\nxs = if(above(xs,1000),0 ,xs);\nys = if(above(ys,1000),0 ,ys);"},{"baseVals":{"enabled":1,"thick":1,"smoothing":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"speed = bass_att*0.6;\nv = sample*10000 + value2*bass*0.1;\n\nxs = xs + sin(v*1)*speed*atan(v*1.51);\nys = ys + sin(v*1)*speed;\n\nx = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);\ny = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);\n\nx = -x*0.6 + 1;\ny = y + bass*0.01;\n//y = y*0.5 + 0.25;\ny = y*0.8 + 0.1;\n\nr = 0.5 + 0.4*sin(time*1.22 + x);\ng = 0.5 + 0.4*sin(time*1.307 + y);\nb = 0.5 + 0.4*sin(time*1.959 + x/y);\n\nxs = if(above(xs,1000),0 ,xs);\nys = if(above(ys,1000),0 ,ys);"},{"baseVals":{"enabled":1,"thick":1,"smoothing":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"speed = bass_att*0.6;\nv = sample*10000 + value2*bass*0.1;\n\nxs = xs + sin(v*1)*speed*atan(v*1.51);\nys = ys + sin(v*1)*speed;\n\n\nx = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);\ny = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);\n\nx = x*0.6;\ny = y*0.9 - 0.05 + bass*0.08;\ny = y*0.8 + 0.1;\n\nr = 0.5 + 0.4*sin(time*1.789 + y);\ng = 0.5 + 0.4*sin(time*1.478 + x);\nb = 0.5 + 0.4*sin(time*1.125 + y/x);\n\nxs = if(above(xs,1000),0 ,xs);\nys = if(above(ys,1000),0 ,ys);"},{"baseVals":{"enabled":1,"thick":1,"smoothing":0},"init_eqs_eel":"","frame_eqs_eel":"","point_eqs_eel":"speed = bass_att*0.6;\nv = sample*10000 + value2*bass*0.1;\n\nxs = xs + sin(v*1)*speed*atan(v*1.51);\nys = ys + sin(v*1)*speed;\n\nx = 0.5 + 0.5*sin(xs*0.1)*cos(time*2 + xs);\ny = 0.5 + 0.5*sin(ys*0.1)*cos(time*2.1 + xs);\n\nx = -x*0.6 + 1;\ny = y*0.9 - 0.05 + bass*0.08;\ny = y*0.8 + 0.1;\n\nr = 0.5 + 0.4*sin(time*1.789 + y);\ng = 0.5 + 0.4*sin(time*1.478 + x);\nb = 0.5 + 0.4*sin(time*1.125 + y/x);\n\nxs = if(above(xs,1000),0 ,xs);\nys = if(above(ys,1000),0 ,ys);"}],"init_eqs_eel":"","frame_eqs_eel":"wave_a = 0;\n//warp = 0;\nr = r*0.9 + (bass-treb)*0.5;\nrot = r*0.02;","pixel_eqs_eel":"","warp":" shader_body { \n vec2 my_uv_1;\n vec3 ret_2;\n vec2 tmpvar_3;\n tmpvar_3 = (vec2(1280.0, 1024.0) * texsize.zw);\n float tmpvar_4;\n vec2 tmpvar_5;\n tmpvar_5 = (uv + vec2(0.005, 0.0));\n vec2 tmpvar_6;\n tmpvar_6 = (uv - vec2(0.005, 0.0));\n tmpvar_4 = (((\n (texture (sampler_blur2, tmpvar_5).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_6).xyz * scale2)\n + bias2)).x * tmpvar_3.x);\n float tmpvar_7;\n vec2 tmpvar_8;\n tmpvar_8 = (uv + vec2(0.0, 0.005));\n vec2 tmpvar_9;\n tmpvar_9 = (uv - vec2(0.0, 0.005));\n tmpvar_7 = (((\n (texture (sampler_blur2, tmpvar_8).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_9).xyz * scale2)\n + bias2)).x * tmpvar_3.y);\n vec2 tmpvar_10;\n tmpvar_10.x = tmpvar_4;\n tmpvar_10.y = tmpvar_7;\n vec2 tmpvar_11;\n tmpvar_11.x = (((\n (texture (sampler_blur2, tmpvar_5).xyz * scale2)\n + bias2) - (\n (texture (sampler_blur2, tmpvar_6).xyz * scale2)\n + bias2)).x * tmpvar_3.x);\n tmpvar_11.y = (((\n (texture (sampler_blur2, tmpvar