securityos/node_modules/butterchurn-presets/presets/converted/An AdamFX n Martin Infusion...

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{"version":2,"baseVals":{"rating":4,"gammaadj":1,"decay":1,"echo_zoom":1,"echo_alpha":0.5,"additivewave":1,"modwavealphabyvolume":1,"wave_a":0.009,"wave_scale":2.713,"wave_smoothing":0,"modwavealphastart":1.2,"modwavealphaend":1.2,"warpanimspeed":1.459,"warpscale":2.007,"zoom":0.9999,"warp":0.01,"sx":0.9999,"wave_r":0.44,"wave_g":0.4,"ob_size":0.015,"ob_b":1,"ib_size":0.26,"mv_x":64,"mv_y":48,"mv_l":0.85,"mv_r":0.5,"mv_g":0.5,"mv_b":0.5,"mv_a":0,"b1ed":0},"shapes":[{"baseVals":{"enabled":1,"sides":3,"additive":1,"num_inst":175,"rad":0.20065,"ang":0.75398,"tex_ang":3.14159,"tex_zoom":0.99979,"r":0,"g2":0,"border_r":0.01,"border_g":0,"border_a":1},"init_eqs_eel":"","frame_eqs_eel":"//lorenz-attractor calc\nxx1 = if(equal(instance,0),q11,xx1);\nyy1 = if(equal(instance,0),q12,yy1);\nzz1 = if(equal(instance,0),q13,zz1);\n\ndx1 = q14*(yy1-xx1);\ndy1 = xx1*(q15-zz1)-yy1;\ndz1 = xx1*yy1-q16*zz1;\ndd = sqrt(dx1*dx1+dy1*dy1+dz1*dz1);\nxx1 = xx1 + q17*dx1/dd;\nyy1 = yy1 + q17*dy1/dd;\nzz1 = zz1 + q17*dz1/dd;\n\n\n// 3D object model coordinates\nmy_x = xx1*0.1;\nmy_y = yy1*0.1;\nmy_z = zz1*0.1 - 3;\n\n\nd = 4.75; // camera distance\nzoom = .55+0.25*sin(.5*q32);\n\n// solid angles\nw1 = q3;\nw2 = q4;\nw3 = q5;\n\n// 3D rotation\nx1 = cos(w1)*my_x + sin(w1)*my_y;\ny1 = -sin(w1)*my_x + cos(w1)*my_y;\nz1 = my_z;\n\nx2 = cos(w2)*x1 + sin(w2)*z1;\nz2 = -sin(w2)*x1 + cos(w2)*z1;\ny2 = y1;\n\ny3 = cos(w3)*y2 + sin(w3)*z2;\nz3 = -sin(w3)*y2 + cos(w3)*z2;\nx3 = x2;\n\n// perspective calculation\n\nl = sqrt(x3*x3 + y3*y3);\nw = atan2(x3,y3);\np = tan(asin(1) + atan2(d+z3,l));\nd = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d));\n\nmy_x = zoom*sin(w)*p;\nmy_y = zoom*cos(w)*p;\n\nx = 0.5 + my_x;\ny = 0.5 + my_y;\n\nrad = rad/d;\nang = ang-instance/num_inst*asin(1)*8;"},{"baseVals":{"sides":12,"additive":1,"num_inst":512,"y":0.55,"rad":0.0986,"tex_zoom":0.7874,"r":0.2,"g":0.03,"b":0.55,"g2":0,"border_a":0,"enabled":0},"init_eqs_eel":"started = 0;\nt1 = 0.412; //seeds for pseudo random generator\nt2 = 0.4563;\nt3 = 0.6452;\nt4 = 0.2565;","frame_eqs_eel":"rnd1 = if(equal(instance,0),t1,rnd1);\nrnd2 = if(equal(instance,0),t2,rnd2);\nrnd3 = if(equal(instance,0),t3,rnd3);\nrnd4 = if(equal(instance,0),t4,rnd4);\nrnd1 = 4*rnd1*(1-rnd1);\nrnd2 = 4*rnd2*(1-rnd2);\nrnd3 = 4*rnd3*(1-rnd3);\nrnd4 = 4*rnd4*(1-rnd4);\nt = .6;\nt = (rnd1+time*t) - int(rnd1+time*t);\nt = t + rnd2*0.1;\nwh = rnd4*asin(1)*4;\nwv = 0.25 + rnd3*0.1;\n\nd = 6; // makes the perspective impact\nzoom = 1;\nl = 1;\n\n// Kardan angles\n\nw1 = q3; // first rotation: clockwise in the desktop pane\nw2 = q4; // rotation around vertical axis\nw3 = q5; // rotation around horizontal axis\n\n\n// definition of the 3D shape\n\ni = instance;\n\nmy_x = t *(cos(wh)*sin(wv)*l)*2;\nmy_z = -(-0.5 +(t-0.75)*(t-0.75))*cos(wv)*l*2;\nmy_y = t*(sin(wh)*sin(wv)*l)*2;\n\n\n\n// 3D rotations\n\nx1 = cos(w1)*my_x + sin(w1)*my_y;\ny1 = -sin(w1)*my_x + cos(w1)*my_y;\nz1 = my_z;\n\nx2 = cos(w2)*x1 + sin(w2)*z1;\nz2 = -sin(w2)*x1 + cos(w2)*z1;\ny2 = y1;\n\ny3 = cos(w3)*y2 + sin(w3)*z2;\nz3 = -sin(w3)*y2 + cos(w3)*z2;\nx3 = x2;\n\n// perspective calculation\n\np = tan(asin(1) + atan2(d+z3,sqrt(x3*x3 + y3*y3)));\nd = sqrt(x3*x3 + y3*y3 + (z3+d)*(z3+d));\n\nrad = rad/d;\nmy_x = zoom*sin(atan2(x3,y3))*p;\nmy_y = zoom*cos(atan2(x3,y3))*p;\n\nx = 0.5 + my_x;\ny = 0.5 + my_y;\n\nx = 0.5 + (x-0.5)/q2;\ny = 0.5 + (y-0.5)/q1;"},{"baseVals":{"sides":12,"additive":1,"num_inst":512,"y":0.55,"rad":0.2667,"tex_zoom":0.7874,"r":0,"g":0.1,"b":0.55,"g2":0,"border_a":0,"enabled":0},"init_eqs_eel":"started = 0;\nt1 = 0.412; //seeds for pseudo random generator\nt2 = 0.4563;\nt3 = 0.6452;\nt4 = 0.2565;","frame_eqs_eel":"rnd1 = if(equal(instance,0),t1,rnd1);\nrnd2 = if(equal(instance,0),t2,rnd2);\nrnd3 = if(equal(instance,0),t3,rnd3);\nrnd4 = if(equal(instance,0),t4,rnd4);\nrnd1 = 4*rnd1*(1-rnd1);\nrnd2 = 4*rnd2*(1-rnd2);\nrnd3 = 4*rnd3*(1-rnd3);\nrnd4 = 4*rnd4*(1-rnd4);\nt = .6;\nt = (rnd1+time*t) - int(rnd1+time*t);\nt = t + rnd2*0.1;\nwh = rnd4*asin(1)*4;\nwv = 0.25 + rnd3*0.1;\n\nd = 6; // makes the perspective impact\nzoom = 1;\nl = 1;\n\n//